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WANG-Ruipeng committed Dec 9, 2024
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# References

[GIBS: SIGGRAPH 2021 talk](https://www.ea.com/seed/news/siggraph21-global-illumination-surfels)
[GIBS: SIGGRAPH 2024 talk](https://advances.realtimerendering.com/s2024/content/EA-GIBS2/Apers_Advances-s2024_Shipping-Dynamic-GI.pdf).
[Stochastic All the Thing](https://media.contentapi.ea.com/content/dam/ea/seed/presentations/dd18-seed-raytracing-in-hybrid-real-time-rendering.pdf)
[Unreal Engine 5.5](https://github.com/EpicGames/UnrealEngine/tree/5.5)
[SurfelGI-W298](https://github.com/W298/SurfelGI)
[Stochasitc Screen-Space Reflections](https://www.ea.com/frostbite/news/stochastic-screen-space-reflections)
[Ground Truth Ambient Occlusion](https://old.reddit.com/r/opengl/comments/96api8/has_anyone_successfully_implemented_groundtruth_ao/e40d2ie/)
[GIBS: SIGGRAPH 2021 talk](https://www.ea.com/seed/news/siggraph21-global-illumination-surfels)
[GIBS: SIGGRAPH 2024 talk](https://advances.realtimerendering.com/s2024/content/EA-GIBS2/Apers_Advances-s2024_Shipping-Dynamic-GI.pdf)
[Stochastic All the Thing](https://media.contentapi.ea.com/content/dam/ea/seed/presentations/dd18-seed-raytracing-in-hybrid-real-time-rendering.pdf)
[Unreal Engine 5.5](https://github.com/EpicGames/UnrealEngine/tree/5.5)
[SurfelGI-W298](https://github.com/W298/SurfelGI)
[Stochasitc Screen-Space Reflections](https://www.ea.com/frostbite/news/stochastic-screen-space-reflections)
[Ground Truth Ambient Occlusion](https://old.reddit.com/r/opengl/comments/96api8/has_anyone_successfully_implemented_groundtruth_ao/e40d2ie/)

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