Cephalon Navis is an Android app inspired by Warframe Hub. Navis for short uses the WarframeStat.us API to display as much useful and necessary information to help you as you travel the solar system without leaving your game.
- Warframe news
- In-game events
- Darvo daily deal of the day
- Baro Ki'Teer timer and inventory
- Sorties & Archon hunts
- Void Fissures (both regular and steel path) and Void storms
- Invasions
- Cycle timers
- Syndicate bounties
- Nightwaves
- Filtered notifications
On Mac/Linux/WSL
keytool -genkey -v -keystore ~/key.jks -keyalg RSA -keysize 2048 -validity 10000 -alias key
On Windows
keytool -genkey -v -keystore c:/Users/USER_NAME/key.jks -keyalg RSA -keysize 2048 -validity 10000 -alias key
In android\key.properties
storePassword=store password
keyPassword= key password
keyAlias=key alias
storeFile=path to keystore
or you can create the following system enviroment variables
ANDROID_KEYSTORE_PATH
ANDROID_KEYSTORE_ALIAS
ANDROID_KEYSTORE_PRIVATE_KEY_PASSWORD
ANDROID_KEYSTORE_PASSWORD
iOS apps require a certifcate from Apple in order to be signed and installed on a physical device.
Setup and use FlutterFire
To build Navis need to install Flutter from the link below and follow all the instructions needed to get it running for your desired device then simple run:
flutter pub get
flutter build apk/ios/ipa --flavor production
flutter install
Pick the one for your specfic device, apk builds a fat apk, ios builds an .app
for iOS, and ipa builds an archived version used for the app store
Optionally flutter build apk --target-platform=android-arm64
or flutter build apk --target-platform=android-arm
will build an apk with just arm64 or arm libs, this is good as fat apks are much larger and include libs for x86, arm64, and arm.
Make sure that you follow all the instructions and everything should run smoothly, unless there's a bug in which case report issues here so that they may be fixed.
The translations themselves are done on Crowdin.
This project relies on flutter_localizations and follows the official internationalization guide for Flutter.
- To add a new localizable string, open the
app_en.arb
file atlib/l10n/arb/app_en.arb
.
{
"tapForMoreDetails": "Tap for more details",
"@tapForMoreDetails": {
"description": "General description to tell the user that this object takes you to a different page",
"type": "text",
"placeholders": {}
}
}
- Then add a new key/value and description
{
"tapForMoreDetails": "Tap for more details",
"@tapForMoreDetails": {
"description": "General description to tell the user that this object takes you to a different page",
"type": "text",
"placeholders": {}
}
"seeDetails": "See details",
"@seeDetails": {
"description": "General button to see more details of given object",
"type": "text",
"placeholders": {}
}
}
- Use the new string
import 'package:navis/l10n/l10n.dart';
@override
Widget build(BuildContext context) {
final l10n = context.l10n;
return Text(l10n.helloWorld);
}
Update the CFBundleLocalizations
array in the Info.plist
at ios/Runner/Info.plist
to include the new locale.
...
<key>CFBundleLocalizations</key>
<array>
<string>en</string>
<string>es</string>
</array>
...