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PBDynamics

PBDynamics is a simple physics engine based on Position Based Dynamics. It is written in C++ and uses OpenGL for rendering.

Dependencies:

To build the project:

mkdir build 
sudo bash ./build.sh -c
./PBDynamics

To run the simulation:

  • Press space to start the simulation
  • Press q to enable and disable the camera movement
  • Move the camera using w, a, s, d
  • Press ctrl to exit the simulation

TODO:

  • Fix orthographic projection