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Fixed support for Visual Studio 2022, two separate projects are required
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion> | ||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> | ||
</PropertyGroup> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{2979BE80-DC0A-4096-8A07-439FEA4E4080}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>LuaDkmDebugger17</RootNamespace> | ||
<AssemblyName>LuaDkmDebugger17</AssemblyName> | ||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> | ||
<GeneratePkgDefFile>true</GeneratePkgDefFile> | ||
<UseCodebase>true</UseCodebase> | ||
<IncludeAssemblyInVSIXContainer>true</IncludeAssemblyInVSIXContainer> | ||
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer> | ||
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment> | ||
<CopyBuildOutputToOutputDirectory>true</CopyBuildOutputToOutputDirectory> | ||
<CopyOutputSymbolsToOutputDirectory>true</CopyOutputSymbolsToOutputDirectory> | ||
<StartAction>Program</StartAction> | ||
<StartProgram Condition="'$(DevEnvDir)' != ''">$(DevEnvDir)devenv.exe</StartProgram> | ||
<StartArguments>/rootsuffix Exp</StartArguments> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="source.extension.vsixmanifest"> | ||
<SubType>Designer</SubType> | ||
</None> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Reference Include="PresentationCore" /> | ||
<Reference Include="PresentationFramework" /> | ||
<Reference Include="System" /> | ||
<Reference Include="System.ComponentModel.Composition" /> | ||
<Reference Include="System.Design" /> | ||
<Reference Include="System.Xaml" /> | ||
<Reference Include="WindowsBase" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="17.0.31902.203" ExcludeAssets="runtime" /> | ||
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="17.0.5233" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Content Include="..\LuaDkmDebuggerShared\.pkgdef"> | ||
<Link>.pkgdef</Link> | ||
<IncludeInVSIX>true</IncludeInVSIX> | ||
</Content> | ||
<Content Include="..\LuaDkmDebuggerShared\license.txt"> | ||
<Link>license.txt</Link> | ||
<IncludeInVSIX>true</IncludeInVSIX> | ||
</Content> | ||
<Content Include="..\LuaDkmDebuggerShared\LuaDebugAttacher_x64.exe"> | ||
<Link>LuaDebugAttacher_x64.exe</Link> | ||
<IncludeInVSIX>true</IncludeInVSIX> | ||
</Content> | ||
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x64.dll"> | ||
<Link>LuaDebugHelper_x64.dll</Link> | ||
<IncludeInVSIX>true</IncludeInVSIX> | ||
</Content> | ||
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x86.dll"> | ||
<Link>LuaDebugHelper_x86.dll</Link> | ||
<IncludeInVSIX>true</IncludeInVSIX> | ||
</Content> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<VSCTCompile Include="..\LuaDkmDebuggerShared\LuaDkmDebugger.vsct"> | ||
<Link>LuaDkmDebugger.vsct</Link> | ||
<ResourceName>LuaDkmDebuggerMenus.ctmenu</ResourceName> | ||
</VSCTCompile> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\LuaDkmDebuggerComponent\LuaDkmDebuggerComponent.csproj"> | ||
<Project>{671c8b4f-93f5-4aec-82e6-6c65a80798e7}</Project> | ||
<Name>LuaDkmDebuggerComponent</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<Import Project="..\LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems" Label="Shared" /> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("LuaDkmDebugger17")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("LuaDkmDebugger17")] | ||
[assembly: AssemblyCopyright("")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011"> | ||
<Metadata> | ||
<Identity Id="LuaDkmDebugger17.b4822f67-2834-45af-9cd6-032b2b2c21a6" Version="0.9.9" Language="en-US" Publisher="WheretIB" /> | ||
<DisplayName>C++ debugger extensions for Lua</DisplayName> | ||
<Description xml:space="preserve">This extension adds integrated debugging for Lua scripts executing inside C++ applications with Lua library.</Description> | ||
<License>license.txt</License> | ||
<ReleaseNotes>https://raw.githubusercontent.com/WheretIB/LuaDkmDebugger/master/CHANGELOG.md</ReleaseNotes> | ||
<Tags>lua, debugger</Tags> | ||
</Metadata> | ||
<Installation> | ||
<InstallationTarget Id="Microsoft.VisualStudio.Community" Version="[17.0, 18.0)"> | ||
<ProductArchitecture>amd64</ProductArchitecture> | ||
</InstallationTarget> | ||
<InstallationTarget Id="Microsoft.VisualStudio.Pro" Version="[17.0, 18.0)"> | ||
<ProductArchitecture>amd64</ProductArchitecture> | ||
</InstallationTarget> | ||
<InstallationTarget Id="Microsoft.VisualStudio.Enterprise" Version="[17.0, 18.0)"> | ||
<ProductArchitecture>amd64</ProductArchitecture> | ||
</InstallationTarget> | ||
</Installation> | ||
<Dependencies> | ||
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="[4.5,)" /> | ||
</Dependencies> | ||
<Prerequisites> | ||
<Prerequisite Id="Microsoft.VisualStudio.Component.CoreEditor" Version="[17.0,18.0)" DisplayName="Visual Studio core editor" /> | ||
<Prerequisite Id="Microsoft.VisualStudio.Debugger" Version="[17.0,18.0)" DisplayName="Visual Studio Debugger" /> | ||
</Prerequisites> | ||
<Assets> | ||
<Asset Type="Microsoft.VisualStudio.VsPackage" d:Source="Project" d:ProjectName="%CurrentProject%" Path="|%CurrentProject%;PkgdefProjectOutputGroup|" /> | ||
<Asset Type="DebuggerEngineExtension" Path="LuaDkmDebuggerComponent.vsdconfig"/> | ||
<Asset Type="Microsoft.VisualStudio.MefComponent" d:Source="Project" d:ProjectName="%CurrentProject%" Path="|%CurrentProject%|" /> | ||
</Assets> | ||
</PackageManifest> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<MSBuildAllProjects Condition="'$(MSBuildVersion)' == '' Or '$(MSBuildVersion)' < '16.0'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> | ||
<HasSharedItems>true</HasSharedItems> | ||
<SharedGUID>0e812732-115f-4f38-a162-7c335eee87bc</SharedGUID> | ||
</PropertyGroup> | ||
<PropertyGroup Label="Configuration"> | ||
<Import_RootNamespace>LuaDkmDebuggerCommon</Import_RootNamespace> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="$(MSBuildThisFileDirectory)LuaDkmDebuggerPackage.cs" /> | ||
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindow.cs" /> | ||
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowControl.xaml.cs"> | ||
<DependentUpon>ScriptListWindowControl.xaml</DependentUpon> | ||
</Compile> | ||
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowState.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Page Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowControl.xaml"> | ||
<SubType>Designer</SubType> | ||
<Generator>MSBuild:Compile</Generator> | ||
</Page> | ||
</ItemGroup> | ||
</Project> |
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