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Fixed support for Visual Studio 2022, two separate projects are required
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WheretIB committed Nov 19, 2021
1 parent fd25fb0 commit 8302af0
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Showing 20 changed files with 268 additions and 32 deletions.
8 changes: 6 additions & 2 deletions .gitignore
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Expand Up @@ -9,14 +9,18 @@
/packages
/Debug
/LuaDebugHelper_x86/Debug
/LuaDebugHelper_x86/Release
*.user
*.ilk
*.pdb
*.dll
*.exp
*.lib
*.iobj
*.ipdb
/LuaDebugAttacher_x64/x64
/LuaDebugHelper_x64/x64
/LuaDkmDebugger/*.exe
/LuaDebugHelper_x86/Release
/builds
/LuaDkmDebugger17/bin
/LuaDkmDebugger17/obj
/LuaDkmDebuggerShared/*.exe
4 changes: 2 additions & 2 deletions LuaDebugAttacher_x64/LuaDebugAttacher_x64.vcxproj
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Expand Up @@ -44,11 +44,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
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4 changes: 2 additions & 2 deletions LuaDebugHelper_x64/LuaDebugHelper_x64.vcxproj
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Expand Up @@ -45,11 +45,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
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4 changes: 2 additions & 2 deletions LuaDebugHelper_x86/LuaDebugHelper_x86.vcxproj
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Expand Up @@ -45,11 +45,11 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)LuaDkmDebugger\</OutDir>
<OutDir>$(SolutionDir)LuaDkmDebuggerShared\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
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21 changes: 21 additions & 0 deletions LuaDkmDebugger.sln
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Expand Up @@ -19,7 +19,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LuaDebugHelper_x64", "LuaDe
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LuaDebugAttacher_x64", "LuaDebugAttacher_x64\LuaDebugAttacher_x64.vcxproj", "{4D877B09-CA72-4416-B2F9-B4E243C0D51F}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "LuaDkmDebuggerCommon", "LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.shproj", "{0E812732-115F-4F38-A162-7C335EEE87BC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LuaDkmDebugger17", "LuaDkmDebugger17\LuaDkmDebugger17.csproj", "{2979BE80-DC0A-4096-8A07-439FEA4E4080}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems*{0e812732-115f-4f38-a162-7c335eee87bc}*SharedItemsImports = 13
LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems*{2979be80-dc0a-4096-8a07-439fea4e4080}*SharedItemsImports = 4
LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems*{c3330bb3-cdce-40b5-9dc0-c19db8eb0987}*SharedItemsImports = 4
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Expand Down Expand Up @@ -101,6 +110,18 @@ Global
{4D877B09-CA72-4416-B2F9-B4E243C0D51F}.Release|x64.Build.0 = Release|x64
{4D877B09-CA72-4416-B2F9-B4E243C0D51F}.Release|x86.ActiveCfg = Release|x64
{4D877B09-CA72-4416-B2F9-B4E243C0D51F}.Release|x86.Build.0 = Release|x64
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|x64.ActiveCfg = Debug|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|x64.Build.0 = Debug|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|x86.ActiveCfg = Debug|x86
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Debug|x86.Build.0 = Debug|x86
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|Any CPU.Build.0 = Release|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|x64.ActiveCfg = Release|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|x64.Build.0 = Release|Any CPU
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|x86.ActiveCfg = Release|x86
{2979BE80-DC0A-4096-8A07-439FEA4E4080}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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32 changes: 13 additions & 19 deletions LuaDkmDebugger/LuaDkmDebugger.csproj
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Expand Up @@ -46,12 +46,6 @@
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="LuaDkmDebuggerPackage.cs" />
<Compile Include="ToolWindows\ScriptListWindow.cs" />
<Compile Include="ToolWindows\ScriptListWindowControl.xaml.cs">
<DependentUpon>ScriptListWindowControl.xaml</DependentUpon>
</Compile>
<Compile Include="ToolWindows\ScriptListWindowState.cs" />
</ItemGroup>
<ItemGroup>
<None Include="source.extension.vsixmanifest">
Expand Down Expand Up @@ -92,25 +86,30 @@
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="16.5.2047" />
</ItemGroup>
<ItemGroup>
<Content Include=".pkgdef">
<Content Include="..\LuaDkmDebuggerShared\.pkgdef">
<Link>.pkgdef</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="license.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<Content Include="..\LuaDkmDebuggerShared\license.txt">
<Link>license.txt</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="LuaDebugAttacher_x64.exe">
<Content Include="..\LuaDkmDebuggerShared\LuaDebugAttacher_x64.exe">
<Link>LuaDebugAttacher_x64.exe</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="LuaDebugHelper_x64.dll">
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x64.dll">
<Link>LuaDebugHelper_x64.dll</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="LuaDebugHelper_x86.dll">
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x86.dll">
<Link>LuaDebugHelper_x86.dll</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
</ItemGroup>
<ItemGroup>
<VSCTCompile Include="LuaDkmDebugger.vsct">
<VSCTCompile Include="..\LuaDkmDebuggerShared\LuaDkmDebugger.vsct">
<Link>LuaDkmDebugger.vsct</Link>
<ResourceName>LuaDkmDebuggerMenus.ctmenu</ResourceName>
</VSCTCompile>
</ItemGroup>
Expand All @@ -120,12 +119,7 @@
<Name>LuaDkmDebuggerComponent</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Page Include="ToolWindows\ScriptListWindowControl.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<Import Project="..\LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Expand Down
6 changes: 3 additions & 3 deletions LuaDkmDebugger/source.extension.vsixmanifest
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Expand Up @@ -9,9 +9,9 @@
<Tags>lua, debugger</Tags>
</Metadata>
<Installation>
<InstallationTarget Id="Microsoft.VisualStudio.Community" Version="[15.0, 18.0)" />
<InstallationTarget Version="[15.0,18.0)" Id="Microsoft.VisualStudio.Pro" />
<InstallationTarget Version="[15.0,18.0)" Id="Microsoft.VisualStudio.Enterprise" />
<InstallationTarget Id="Microsoft.VisualStudio.Community" Version="[15.0,17.0)" />
<InstallationTarget Version="[15.0,17.0)" Id="Microsoft.VisualStudio.Pro" />
<InstallationTarget Version="[15.0,17.0)" Id="Microsoft.VisualStudio.Enterprise" />
</Installation>
<Dependencies>
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="[4.5,)" />
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112 changes: 112 additions & 0 deletions LuaDkmDebugger17/LuaDkmDebugger17.csproj
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@@ -0,0 +1,112 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MinimumVisualStudioVersion>17.0</MinimumVisualStudioVersion>
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<ProjectGuid>{2979BE80-DC0A-4096-8A07-439FEA4E4080}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LuaDkmDebugger17</RootNamespace>
<AssemblyName>LuaDkmDebugger17</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<GeneratePkgDefFile>true</GeneratePkgDefFile>
<UseCodebase>true</UseCodebase>
<IncludeAssemblyInVSIXContainer>true</IncludeAssemblyInVSIXContainer>
<IncludeDebugSymbolsInVSIXContainer>false</IncludeDebugSymbolsInVSIXContainer>
<IncludeDebugSymbolsInLocalVSIXDeployment>false</IncludeDebugSymbolsInLocalVSIXDeployment>
<CopyBuildOutputToOutputDirectory>true</CopyBuildOutputToOutputDirectory>
<CopyOutputSymbolsToOutputDirectory>true</CopyOutputSymbolsToOutputDirectory>
<StartAction>Program</StartAction>
<StartProgram Condition="'$(DevEnvDir)' != ''">$(DevEnvDir)devenv.exe</StartProgram>
<StartArguments>/rootsuffix Exp</StartArguments>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="source.extension.vsixmanifest">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Design" />
<Reference Include="System.Xaml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.VisualStudio.SDK" Version="17.0.31902.203" ExcludeAssets="runtime" />
<PackageReference Include="Microsoft.VSSDK.BuildTools" Version="17.0.5233" />
</ItemGroup>
<ItemGroup>
<Content Include="..\LuaDkmDebuggerShared\.pkgdef">
<Link>.pkgdef</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\LuaDkmDebuggerShared\license.txt">
<Link>license.txt</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\LuaDkmDebuggerShared\LuaDebugAttacher_x64.exe">
<Link>LuaDebugAttacher_x64.exe</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x64.dll">
<Link>LuaDebugHelper_x64.dll</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<Content Include="..\LuaDkmDebuggerShared\LuaDebugHelper_x86.dll">
<Link>LuaDebugHelper_x86.dll</Link>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
</ItemGroup>
<ItemGroup>
<VSCTCompile Include="..\LuaDkmDebuggerShared\LuaDkmDebugger.vsct">
<Link>LuaDkmDebugger.vsct</Link>
<ResourceName>LuaDkmDebuggerMenus.ctmenu</ResourceName>
</VSCTCompile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\LuaDkmDebuggerComponent\LuaDkmDebuggerComponent.csproj">
<Project>{671c8b4f-93f5-4aec-82e6-6c65a80798e7}</Project>
<Name>LuaDkmDebuggerComponent</Name>
</ProjectReference>
</ItemGroup>
<Import Project="..\LuaDkmDebuggerCommon\LuaDkmDebuggerCommon.projitems" Label="Shared" />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
33 changes: 33 additions & 0 deletions LuaDkmDebugger17/Properties/AssemblyInfo.cs
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@@ -0,0 +1,33 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("LuaDkmDebugger17")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LuaDkmDebugger17")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
34 changes: 34 additions & 0 deletions LuaDkmDebugger17/source.extension.vsixmanifest
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@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="LuaDkmDebugger17.b4822f67-2834-45af-9cd6-032b2b2c21a6" Version="0.9.9" Language="en-US" Publisher="WheretIB" />
<DisplayName>C++ debugger extensions for Lua</DisplayName>
<Description xml:space="preserve">This extension adds integrated debugging for Lua scripts executing inside C++ applications with Lua library.</Description>
<License>license.txt</License>
<ReleaseNotes>https://raw.githubusercontent.com/WheretIB/LuaDkmDebugger/master/CHANGELOG.md</ReleaseNotes>
<Tags>lua, debugger</Tags>
</Metadata>
<Installation>
<InstallationTarget Id="Microsoft.VisualStudio.Community" Version="[17.0, 18.0)">
<ProductArchitecture>amd64</ProductArchitecture>
</InstallationTarget>
<InstallationTarget Id="Microsoft.VisualStudio.Pro" Version="[17.0, 18.0)">
<ProductArchitecture>amd64</ProductArchitecture>
</InstallationTarget>
<InstallationTarget Id="Microsoft.VisualStudio.Enterprise" Version="[17.0, 18.0)">
<ProductArchitecture>amd64</ProductArchitecture>
</InstallationTarget>
</Installation>
<Dependencies>
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="[4.5,)" />
</Dependencies>
<Prerequisites>
<Prerequisite Id="Microsoft.VisualStudio.Component.CoreEditor" Version="[17.0,18.0)" DisplayName="Visual Studio core editor" />
<Prerequisite Id="Microsoft.VisualStudio.Debugger" Version="[17.0,18.0)" DisplayName="Visual Studio Debugger" />
</Prerequisites>
<Assets>
<Asset Type="Microsoft.VisualStudio.VsPackage" d:Source="Project" d:ProjectName="%CurrentProject%" Path="|%CurrentProject%;PkgdefProjectOutputGroup|" />
<Asset Type="DebuggerEngineExtension" Path="LuaDkmDebuggerComponent.vsdconfig"/>
<Asset Type="Microsoft.VisualStudio.MefComponent" d:Source="Project" d:ProjectName="%CurrentProject%" Path="|%CurrentProject%|" />
</Assets>
</PackageManifest>
25 changes: 25 additions & 0 deletions LuaDkmDebuggerCommon/LuaDkmDebuggerCommon.projitems
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@@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects Condition="'$(MSBuildVersion)' == '' Or '$(MSBuildVersion)' &lt; '16.0'">$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems>
<SharedGUID>0e812732-115f-4f38-a162-7c335eee87bc</SharedGUID>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<Import_RootNamespace>LuaDkmDebuggerCommon</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)LuaDkmDebuggerPackage.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindow.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowControl.xaml.cs">
<DependentUpon>ScriptListWindowControl.xaml</DependentUpon>
</Compile>
<Compile Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowState.cs" />
</ItemGroup>
<ItemGroup>
<Page Include="$(MSBuildThisFileDirectory)ToolWindows\ScriptListWindowControl.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
</Project>
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