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Extension update
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WheretIB committed Jul 6, 2020
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20 changes: 19 additions & 1 deletion CHANGELOG.md
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# Changelog

## [0.9.2] - 2020-07-07

### Added

- Optimization for table summary and element lookups using batched memory reads and lazy evaluation
- Optimization for function locals list using batched memory reads
- Function location display now works with Lua 5.1
- Function name caching for Lua 5.1 stack frames
- Conditional breakpoint support for Lua 5.4

### Changed

- Fixed Lua version lookup and hook setup when Lua library is built with optimization
- Fixed crash on function data lookup when debugging Lua 5.1
- Fix for Lua state creation hook when library is built with optimization
- Fix for internal Lua function display on 'Step Out' when debugging Lua 5.1
- Fixed conditional breakpoints

## [0.9.1] - 2020-06-23

### Added
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### Changed

- Fixed hook crash when application Lua library is compiled with a different LUA_IDSIZE
- Fixed conditional breakpoints in Lua 5.3 build for x64
- Fixed conditional breakpoints in Lua 5.3 built for x64
- Some documents can be linked to known scripts using content comparison even when script source name doesn't match any file on disk

## [0.6.0] - 2020-05-30
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2 changes: 1 addition & 1 deletion LuaDkmDebugger/source.extension.vsixmanifest
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<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="LuaDkmDebugger.e3e2ef04-27c9-46a6-ad45-79bd29067eb6" Version="0.9.1" Language="en-US" Publisher="WheretIB" />
<Identity Id="LuaDkmDebugger.e3e2ef04-27c9-46a6-ad45-79bd29067eb6" Version="0.9.2" Language="en-US" Publisher="WheretIB" />
<DisplayName>C++ debugger extensions for Lua</DisplayName>
<Description xml:space="preserve">This extension adds integrated debugging for Lua scripts executing inside C++ applications with Lua library.</Description>
<License>license.txt</License>
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