This is a mod that can be installed to track NPC alert count.
It is based on the Radar mod from https://github.com/saracoth/newdark-mods
Similar to that mod, it adds a new Compass item into the inventory.
That item displays the count of alerts events that were reported internally by the game:
- First level alerts
- Second level alerts
- Hunts started
Item has two modes of operation:
- By default, it only acts as a counter
- If toggled, a message will be shown on screen for every alert or settling remark
- It's not possible right now to find if alert was because of the player or for some unrelated reason
- This is ok for most missions, but in some of them, you will get many 'false' alerts because opposing factions on the map alert to each other
- 'Silent' alerts that happen during patrolling NPCs standing on 'Wait' action are still reported
- This is often ok because you might hear a settling remark later
- This might not be ok when NPC settles silently on the same 'Wait' point
- Alerts during conversations are still counted
- The item might not appear in FMs that set 'apply_dbmods 0' in their fm.cfg. This line has to be removed. (example: Black Parade)
- The item is only added at the start of the mission, so you can't load an old save and get it
- Click 'Code' and then 'Download ZIP' on Github.
- Extract archive into 'usermods' directory inside thief_gold/thief2 game folder
- Check that mod is extracted so that you have a 'thief_gold\USERMODS\sq_scripts\wib_alert_base.nut' file
- You can delete LICENSE and README.md files, they are only informational