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HuskSync 2.0.1 - Fixes & locale updates

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@WiIIiam278 WiIIiam278 released this 14 Jul 20:43
· 601 commits to master since this release

HuskSync 2.0.1 fixes a few outstanding issues from the initial v2.0 release and updates the zh-tw (Traditional Chinese) locales.

  • Updated the Traditional Chinese (zh-tw) locale, courtesy of davgo0103
  • Tweaked the synchronization logic related to dead players; the plugin will now synchronize dead players correctly.
    • Fixed an IllegalArgumentException that could occur when synchronising a dead player (courtesy of HookWoods)
  • Fixed a crash that could occur in rare cases, caused by exceptional synchronous PlayerQuitEvent execution
  • Tweaked player event handling during player disconnections
  • Increased the maximum blob size in the MySQL Database schema (mediumblob --> longblob) to accommodate servers that utilize complex item tagging and metadata
  • Improved debug logging messages and exception handling when setting and saving player data

To update from HuskSync v2.0, just drag+drop. Users upgrading from v1.x will need to follow the legacy migration documentation.