HuskSync 2.0.1 - Fixes & locale updates
HuskSync 2.0.1 fixes a few outstanding issues from the initial v2.0 release and updates the zh-tw (Traditional Chinese) locales.
- Updated the Traditional Chinese (zh-tw) locale, courtesy of davgo0103
- Tweaked the synchronization logic related to dead players; the plugin will now synchronize dead players correctly.
- Fixed an IllegalArgumentException that could occur when synchronising a dead player (courtesy of HookWoods)
- Fixed a crash that could occur in rare cases, caused by exceptional synchronous PlayerQuitEvent execution
- Tweaked player event handling during player disconnections
- Increased the maximum blob size in the MySQL Database schema (
mediumblob
-->longblob
) to accommodate servers that utilize complex item tagging and metadata - Improved debug logging messages and exception handling when setting and saving player data
To update from HuskSync v2.0, just drag+drop. Users upgrading from v1.x will need to follow the legacy migration documentation.