A static class with many useful functions for Godot 4 written in GDScript with a nice documentation.
Just place the Utils.gd
script anywhere in your Godot project's folder and you're good to go! (No need to use singletons)
To access the functions, use the Utils
class. Utils.functionName()
.
The documentation can be found under the Utils
item in the Search Help list in the script editor.