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Release 1.3.2

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@RevZero RevZero released this 09 Oct 21:07
· 65 commits to master since this release
0b80b4b

Preface

With this release, we finally leave the preceding beta-phase. All of you who have used v1.2.4 so far, will receive the first update notification with this version.

It is worth mentioning that - starting with v1.3.0 - you can choose to be notified about pre-releases by enabling the respective option from the settings dialog.

Some other noteworthy things:

  • You can find some advice about how to install or update AML on the wiki.

  • AML now supports anonymous error reporting, which has really helped us to identify many issues during the beta. Please consider enabling that feature, when you are presented with the option to enable/disable it.

  • If you have any questions or suggestions regarding AML, you are welcome to join our Discord channel on the "XCOM 2 Modding" server.

  • If you encounter a bug/issue, please consider reporting it. You may want to include the AML.log and/or settings.json files in the issue report. Those files are located in the AML folder.

Thanks to @Xymanek, for helping out with pull request reviews.

Changelog

As this is another supplementary release, it includes mainly fixes and some minor improvements. Please take a look at the change-logs from v1.3.0 beta and v1.3.1 beta for a comprehensive overview about all changes since v1.2.4.

  • Fixes / technical
    • Improved XComMod file parsing.
    • Handle file access issues while detecting mod directories. Resolves #155.
    • Report any errors when deleting a mod folder to the user and prevent crash. Resolves #154.
    • Prevent unhandled exception when closing SettingsDialog with invalid base path. Resolves #149.
    • Fixed unhandled exception when XComEngine.ini does not contain any mod directories. Resolves #143.
    • Always return default settings if loading global settings from file fails. Resolves #158.
    • Inform user if saving/applying changes fails. Resolves #156.