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This repository has been archived by the owner on Dec 1, 2021. It is now read-only.

Version: 1.4.0

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@Xaymar Xaymar released this 06 Aug 22:44
· 43 commits to master since this release

The round manager has been rewritten to improve code quality and reusability and is now using meta-classes, which slightly improves overall performance. For addons that hook into the gamemode, this means that GAMEMODE.RoundManager is only valid after GM:Initialize() has been run.

Additionally the Prop Hunt SMG has been slightly changed and now fires at a rate of 0.075 (from 0.1), but deals only 4 damage (from 5), which makes it near identical to the standard Half Life 2 SMG. It will now deal 53.33 DPS instead of 50 DPS like before, while keeping the accuracy and extra features as is.

Changelog:

  • Changed Prop Hunt SMD Refire Time from 0.1 to 0.075.
  • Fixed Seekers not gaining health back after killing a Hider.
  • Fixed some debug log messages by Prop Rotation appearing without debug log being enabled.
  • Rewrote the round manager to use a class based system.