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Uses Pine3D and CC with Plethora to achieve augmented MC reality.

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Xella37/CC-AR-Goggles

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CC-AR-Goggles

Uses Pine3D and CC with Plethora to achieve augmented MC reality.

There is no documentation for this small library. Please look at the examples to figure it out :P

The demos use a combination of the following:

  • GPS (for player location)
  • Block scanner (for info about the world)
  • Entity scanner (for player camera rotation and entities)
  • Overlay glasses (for rendering everything)

Calibration

The demos use 120 degrees FoV by default. Please run one of the demos and then look a bit sideways from what is rendered, then adjust your own MC FoV to make sure it matches and everything is aligned.

Videos

demo_grid.mp4
demo_entities.mp4
demo_signs.mp4

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Uses Pine3D and CC with Plethora to achieve augmented MC reality.

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