-
Notifications
You must be signed in to change notification settings - Fork 10
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
enhancement -restore from batch backup and fixes for savedata timestamp not shown, from/to users operations #61
Conversation
…edata was backed up is shown
Hey, I’m no longer interested in Wii U development, however, I can add you to the repo and you can become the new mantainer |
Hola, gracias por contestar. Si, algo había leido en Discord. Todo
depende de si realmente estás interesado o no en seguir desarrollando la
aplicación ( ... le has dado una buena tunda estos dos años, 😉,
gracias!!). Si tienes tan claro que no, supongo que lo mejor es que
continue la evolución desde my fork. Realizaría un (re)submit de la
aplicación en 4TU, con el mismo nombre, si no tienes inconveniente te
incluiría en la lista de autores, y la haría apuntar al nuevo repo de GIT
(o igual lo tendrías que hacer tu, no tengo claro el mecanismo). Pero como
te comentaba, solo si realmente no te interesa seguir desarrollando para
wii u. Lo que me digas. Merci!
…On Wed, Aug 21, 2024 at 6:13 PM Xpl0itU ***@***.***> wrote:
Hey, I’m no longer interested in Wii U development, however, I can add you
to the repo and you can become the new mantainer
—
Reply to this email directly, view it on GitHub
<#61 (comment)>, or
unsubscribe
<https://github.com/notifications/unsubscribe-auth/BIXGQINJSTMUPL3RPIEJUSDZSS4BJAVCNFSM6AAAAABM4KRL4GVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDGMBSGQ3DQNRRGE>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
…t 1 only for duplicate NAND savedata
I've modified the batch backup don't overwrite logic. it was a little misleading to move to find slot 0 empty for NAND only titles, forcing the user to always change to slot 1. Now slot 0 is always used, and for duplicated titles, USB savedata is stored in slot 0 and NAND savedata in slot 1. |
This PR adds the following feature:
and fixes the following bugs: