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# RinDeath | ||
A minecraft plugin for 1.16.5. | ||
A minecraft plugin for 1.16.5. | ||
## 中文介绍 | ||
### 插件功能 | ||
在这个插件中,你可以通过设置启用坟墓选项。在非观察者玩家死亡后,会生成一个坟墓(通过CustomModelData实现)。在玩家死亡后,死亡玩家会变为观察者模式并在坟墓附近游荡。当有玩家复活死亡玩家时,死亡玩家可以原地复活。否则当复活时间过后,玩家将在出生点复活。 | ||
### 插件特色 | ||
可以设定三种剩余复活时间提示模式 | ||
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可以选择使用指令复活或是使用物品复活 | ||
### 权限设置 | ||
``` | ||
rindeath.cmd.respawn -使用/rindeath respawn命令的权限 | ||
rindeath.cmd.revive -使用/rindeath revive命令的权限 | ||
rindeath.cmd.reviveitem -使用/rindeath reviveitem命令的权限 | ||
``` | ||
### 发现Bug或有改进意见请前往[Issues](https://github.com/YakumoReddo/RinDeath/issues)提出 |
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# 是否启用坟墓功能 | ||
enable: true | ||
# 坟墓的模型id,默认为紫珀块方块 | ||
graveModel: 1025 | ||
# 剩余复活时间,单位: 秒 | ||
respawnTime: 60 | ||
# 灵魂游荡范围,直线距离 | ||
range: 10 | ||
# 提示模式,actionbar为物品栏上方的条 | ||
# bossbar为屏幕上方的boss条 | ||
# title为屏幕中间的标题 | ||
tipType: actionbar |
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