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name: Trigger-Localisation-Upstream-Sync-Builds | ||
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on: | ||
workflow_dispatch: | ||
inputs: | ||
Language: | ||
description: "Select All languages to sync" | ||
required: false | ||
type: choice | ||
options: | ||
- ALL | ||
COUNTRY: | ||
description: "Select individual language to sync" | ||
required: false | ||
type: choice | ||
options: | ||
- PT-BR | ||
- DE | ||
- ES | ||
- FR | ||
- IT | ||
- JA | ||
- KO | ||
- PL | ||
- RU | ||
- ZH | ||
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jobs: | ||
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Trigger-Localisation-Upstream-Sync: | ||
name: | ||
runs-on: ubuntu-22.04 | ||
strategy: | ||
matrix: | ||
language: [PT-BR, DE, ES, FR, IT, JA, KO, PL, RU, ZH] | ||
steps: | ||
- name: Invoke Localisation Syncing | ||
if: ${{ github.event.inputs.Language == 'ALL' }} | ||
uses: benc-uk/workflow-dispatch@v1 | ||
with: | ||
workflow: sync.yml | ||
repo: YoYoGames/GameMaker-Manual-${{ matrix.language }} | ||
token: ${{ secrets.GH_TOKEN }} | ||
continue-on-error: false | ||
- name: Invoke Localisation Syncing | ||
if: ${{ github.event.inputs.COUNTRY != ''}} | ||
uses: benc-uk/workflow-dispatch@v1 | ||
with: | ||
workflow: sync.yml | ||
repo: YoYoGames/GameMaker-Manual-${{ matrix.language }} | ||
token: ${{ secrets.GH_TOKEN }} | ||
continue-on-error: false | ||
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### Python script to generate copy-pasteable HTML tables from JSON file | ||
### | ||
### Provide the full directory path to the .json file as the command line argument. | ||
### The output HTML file will also be placed there. | ||
### For example: CMD > python GenerateKeyboardShortcutTableFromJson.py "C:/Users/Dev/Documents/GitHub/GameMaker-Manual/Manual/" -name_as_desc -env beta | ||
### | ||
### You can provide a few optional arguments: | ||
### | ||
### -name_as_desc: Add this to write the hotkey's name as the description. | ||
### -env: Provide this, followed by the environment in which you want to look for the JSON file | ||
### (one of: "dev", "lts", "beta", "prod") | ||
### Note: only works on Windows! | ||
### -update_rh_vars: Add this to update the RoboHelp variables | ||
### A RH variable is written (or updated if exists) for every Win/Mac shortcut | ||
### For example: Hotkey_Create_Asset_Win, Hotkey_Create_Asset_Mac | ||
### | ||
### Important: Technically, the JSON cannot contain trailing commas, this isn't supported | ||
### using the built-in json module. Though it is supported through the yy_load function. | ||
### | ||
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import sys | ||
import os | ||
import json | ||
import re | ||
from collections import OrderedDict | ||
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# Write to RoboHelp variables | ||
import xml.etree.ElementTree as ET | ||
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# Unique modifier keys | ||
mods = set() | ||
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def yy_load(file): | ||
""" Load json from a file that possibly contains trailing commas """ | ||
# Do some tricky regex substitution | ||
# so we can use the json module | ||
data_string = ''.join(file.readlines()) | ||
data_string = re.sub("(,)(\s*[]}])","\g<2>", data_string) | ||
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# Now we can import using the json module | ||
return json.loads(data_string) | ||
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# Utility functions | ||
def get_combo_string(combo): | ||
global mods | ||
if not combo: | ||
combo_string = "" | ||
else: | ||
modifier = [key for key in combo['Modifier'].split(", ") if key != "None"] | ||
mods.update(modifier) | ||
if type(combo['Keys']) is list: | ||
# This is a hotkey chord | ||
mods = " + ".join([*modifier]) | ||
combo_string = " => ".join([mods + " + " + key for key in combo['Keys']]) | ||
else: | ||
# This is a regular hotkey | ||
combo_string = " + ".join([*modifier, combo['Keys']]) | ||
return combo_string | ||
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# Default names | ||
fname_hotkeys = "default_hotkeys.json" | ||
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install_dirs = { | ||
"dev": "GameMaker-Dev", | ||
"lts": "GameMaker-LTS", | ||
"beta": "GameMaker-Beta", | ||
"prod": "GameMaker" | ||
} | ||
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# Handle parameters received from command line | ||
if len(sys.argv) == 1: | ||
print("ERROR - The input/output directory should be provided. Exiting...") | ||
exit() | ||
else: | ||
out_dir = sys.argv[1] | ||
in_dir = out_dir | ||
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# Whether to use the shortcut's name as the description | ||
name_as_desc = "-name_as_desc" in sys.argv | ||
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# Whether to create new and/or update existing RH hotkey variables | ||
write_update_rh_vars = "-update_rh_vars" in sys.argv | ||
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# Use an existing GM installation to get the JSON files, if provided | ||
env = "out_dir" | ||
if "-env" in sys.argv: | ||
ind = sys.argv.index("-env") | ||
env = sys.argv[ind+1] | ||
in_dir = os.environ['ProgramFiles'] + os.sep + install_dirs[env] | ||
if not os.path.isdir(in_dir): | ||
# Revert to out_dir if there's no such directory | ||
in_dir = out_dir | ||
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# Check if directories exist | ||
if not os.path.isdir(in_dir) or not os.path.isdir(out_dir): | ||
print("ERROR - One or more directories don't exist. Exiting...") | ||
exit() | ||
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# Check if files exist | ||
fpath_win = in_dir + os.sep + fname_hotkeys | ||
if not os.path.isfile(fpath_win): | ||
print("ERROR - Shortcuts file doesn't exist. Exiting...") | ||
exit() | ||
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# Data structures | ||
input = [] # input from file | ||
shortcuts = dict() # maps shortcut name => shortcut data | ||
shortcuts_per_location = OrderedDict() # stores shortcuts under locations | ||
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# Read the defaults file | ||
with open(fpath_win, 'r', encoding="utf-8") as f: | ||
# Load all the data | ||
# input = json.load(f) # risk of errors if trailing commas are present | ||
input = yy_load(f) # regex-replace variety that fixes things | ||
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# Add items under their respective locations (i.e. "group" per location) | ||
for shortcut in input: | ||
# Get unique name | ||
name = shortcut['Name'] | ||
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# Nothing to do for unlisted shortcuts? | ||
#if 'IsUnlisted' in shortcut: | ||
if 'IsListed' in shortcut and shortcut['IsListed'] == False: | ||
continue | ||
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# Get this shortcut's combo(s) | ||
cbo = shortcut['Combo'] | ||
combos = [cbo] if type(cbo) is not list else cbo | ||
combo_strings = [get_combo_string(combo) for combo in combos] | ||
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# Store shortcut data (name as the key) | ||
shortcuts[name] = { | ||
"name": name, | ||
"description": shortcut['Description'] if ('Description' in shortcut) else "", | ||
"win_combo": combo_strings, | ||
"mac_combo": [] | ||
# "Localisation": combo['Localisation'] | ||
} | ||
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# Store platform overrides, if there are any | ||
if 'PlatformOverrides' in shortcut and shortcut['PlatformOverrides']: | ||
for override in shortcut['PlatformOverrides']: | ||
if override['Platform'] != 'MacOs': | ||
continue | ||
cbo = override['Combo'] | ||
combos = [cbo] if type(cbo) is not list else cbo | ||
combo_strings = [get_combo_string(combo) for combo in combos] | ||
shortcuts[name]['mac_combo'] = combo_strings | ||
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# Store name of shortcut under all its locations | ||
loc = shortcut['Location'] | ||
locations = [loc] if (type(loc) == str) else loc | ||
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for location in locations: | ||
# Make sure a list exists under the key before writing to it | ||
if location not in shortcuts_per_location: | ||
shortcuts_per_location[location] = OrderedDict() | ||
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# Add the shortcut | ||
shortcuts_per_location[location][name] = name | ||
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# Generate HTML | ||
html = "" | ||
for location in shortcuts_per_location: | ||
html += "<h2>{0}</h2>".format(location) | ||
html += "<table>\n<tr><th>Windows Key Binding</th><th>macOS Key Binding</th><th>Scope</th><th>Description</th></tr>" | ||
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for name in shortcuts_per_location[location].keys(): | ||
sc = shortcuts[name] | ||
desc = name if name_as_desc else sc['description'] | ||
html += "<tr>" | ||
# html += "<td>" + name + "</td>" | ||
html += "<td>" + "<br />".join(sc['win_combo']) + "</td>" | ||
html += "<td>" + "<br />".join(sc['mac_combo']) + "</td>" | ||
html += "<td>" + location + "</td>" | ||
html += "<td>" + desc + "</td>" | ||
html += "</tr>" | ||
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html += "</table>" | ||
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# Write to file | ||
fpath_out = out_dir + "/" + "shortcuts.htm" | ||
with open(fpath_out, 'w') as f: | ||
f.write(html) | ||
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# Output unique keys | ||
print("Shortcuts of environment " + str(env) + " written to file:") | ||
print(fpath_out) | ||
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if not write_update_rh_vars: | ||
print("Not writing RH variables. Exiting...") | ||
exit() | ||
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# Optional: write to RH variables | ||
fdir = os.getcwd() + os.sep + "variable" | ||
fpath = fdir + os.sep + "Default.var" | ||
tree = ET.parse(fpath) | ||
root = tree.getroot() | ||
vars = {} | ||
for child in root: | ||
# Skip title tag to avoid parsing issues | ||
if child.tag == "title": | ||
continue | ||
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# Reconstruct RH vars mapping | ||
key = child.attrib["keys"] | ||
val = child[0][0][0].text | ||
vars[key] = val | ||
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# Update or append shortcuts | ||
for sc in shortcuts: | ||
readable_name = sc.replace("-", "") | ||
readable_name = readable_name.replace("+", "And") | ||
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for platform in ["win", "mac"]: | ||
suffix = "_" + platform.capitalize() | ||
key_name = "Hotkey_" + readable_name.replace(" ", "_") + suffix | ||
v = [tag for tag in root.findall('.//keydef[@keys]') if tag.attrib['keys'] == key_name] | ||
sc_key_name = platform + '_combo' | ||
text = ", ".join(shortcuts[sc][sc_key_name]) | ||
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if v: | ||
# The shortcut already exists! | ||
# Update | ||
e = v[0] | ||
e[0][0][0].text = text | ||
else: | ||
# The shortcut is a new one for the RH variables. | ||
# Create | ||
e = ET.SubElement(root, "keydef", attrib = {"keys": key_name}) | ||
ec = ET.SubElement(e, "topicmeta") | ||
ec2 = ET.SubElement(ec, "keywords") | ||
ec3 = ET.SubElement(ec2, "keyword") | ||
ec3.text = text | ||
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# Prettify XML to maintain line-by-line diffs | ||
ET.indent(tree, space="\t") | ||
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tree.write(fpath, encoding='utf-8', xml_declaration=True) | ||
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print("RoboHelp variables updated.") |
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