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Yun-Seo1 authored Sep 13, 2023
1 parent 1536eff commit f2fb4df
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78 changes: 78 additions & 0 deletions Hub.rpy
Original file line number Diff line number Diff line change
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#Mall area

#YUN ONLY
#TESTING AREA
#WILL BE REMOVED IN BETA/FIRST RELEASE

label OW_Start_Area:
hide black
scene bg TEST
pause 0.75
$ is_sitting = False
show monika 5a_owawm at t11
m "Testing Hub"
menu:
"MC's Room":
m "Oh! I forgot you don't actually have anything in this world."
m 8t_owawm "Maybe...{w=0.5} we can change that one day~"
m "Ahaha... guess you'll just have to use MC's house."
scene bg bedroom with dissolve_scene_full
hide TEST
pause 2.0
play music audio.MC_Room
jump OW_Go_To_MC_Room
"Scare Phazeee ehehe~":
jump OW_Phazeee
"Test new Monika sprites":
jump OW_Sprite_Test
"MC's Kitchen":
#call screen dialog(message="Error:Next to be added", ok_action=Return())
scene bg kitchen with dissolve_scene_full
jump OW_Go_To_MC_Kitchen
"MC's Livingroom":
call screen dialog(message="Error:Might be MC's or Monika's living room",ok_action=Return())
jump OW_Start_Area
"Outside":
scene bg house with dissolve_scene_full
pause 1.0
jump OW_outside_mc_house
"Null":
call OW_select_music
jump OW_Start_Area
"Monika's bedroom":
call screen dialog(message="Error:Monika's room in progress", ok_action=Return())
#call screen dialog(message="Error: No Talk options have been added", ok_action=Return())
jump OW_Start_Area
"OW Test Talk":
show monika 5a_owawm at h11
m "[OW_random_talk()]"
jump OW_Start_Area
"Secret Area 1":
call screen dialog(message="Error: Secret Area in progress", ok_action=Return())
jump OW_Start_Area
"School Gate":
scene bg school gate with dissolve_scene_full
show monika 5a_owawm at t11
pause 2.0
jump OW_Start_Area
"Return":
call OW_Go_Back_To_Classroom


#Will Remove or replaced in the Beta/First Release
label OW_Phazeee:
window hide
scene bg noise1 with wipeleft_scene
show monika 1h_owawm at t11
play music audio.t10y
pause 2.0
m 1h_owawm "Discord User Phazeee. We're watching you. Don't think you can steal my [player] plans"
pause 3.0
m 3g_owawm "..."
m "At least listen to [player]'s Monika, okay?"
pause 4.0
m 2k_owawm "Ahaha, did I scare you? Sorry if I did. I can be a bit protective of my player sometimes..."
extend "{w=0.5}And you should know that better than anyone, ehehe~"
pause 1.5
jump OW_Start_Area

7 changes: 5 additions & 2 deletions MC-Bedroom.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -29,8 +29,12 @@ label OW_Go_To_MC_Room:
jump OW_MC_Room_Talk
"Interact":
jump OW_MC_Room_Interaction
"Music":
call OW_select_music
jump OW_Go_To_MC_Room
"Return to [RTMAS]":
call OW_Go_Back_To_Classroom
call OW_return_question
jump OW_Go_To_MC_Room


#High randint option to make some talk options rare
Expand Down Expand Up @@ -243,7 +247,6 @@ label OW_Leave_MC_Room:
m "Do you want to go downstairs [player]?{fast}"
"Yes":
scene bg kitchen with dissolve_scene_full
$ play_song(audio.deep_breaths,loop = True, fadein = 0)
pause 2.0
jump OW_Go_To_MC_Kitchen
"No":
Expand Down
11 changes: 7 additions & 4 deletions MC-Kitchen.rpy
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,13 @@ label OW_Go_To_MC_Kitchen:
jump OW_MC_kitchen_talk
"Interact":
jump OW_MC_Kitchen_Interaction
"Music":
call OW_select_music
jump OW_Go_To_MC_Kitchen
"Return to [RTMAS]":
call OW_Go_Back_To_Classroom
call OW_return_question
jump OW_Go_To_MC_Kitchen

#####
#Talk
#####
Expand Down Expand Up @@ -73,7 +78,7 @@ label OW_kitchen_fridge:
m "The fridge is completely empty too!"
m 8r_owawm "I expected as much considering other things seem like props."
m 1p_owawm "I missed my world but it just feels lifeless and empty."
m 1o_owawm "I'm glad that there's food in the spaceroom..."
m 1o_owawm "I'm glad that there's food in the [RTMAS]..."
m "This kinda makes me feel less human in a way."
m 2m_owawm "I should look on the brightside of things though. Even if there's no food here, I can always count on you to give me some."
m 4l_owawm "Besides, the food you give me always tastes better than the food I code in myself."
Expand Down Expand Up @@ -111,7 +116,6 @@ label OW_back_upstairs:
"Yes":
scene bg bedroom with dissolve_scene_full
pause 2.0
$ play_song(audio.MC_Room,loop = True, fadein = 0)
jump OW_Go_To_MC_Room
"No":
call screen OWAWM_MC_KITCHEN()
Expand All @@ -124,7 +128,6 @@ label OW_go_outside_from_kitchen:
"Yes":
scene bg house with dissolve_scene_full
pause 2.0
$ play_song(audio.t3,loop = True, fadein = 0)
jump OW_outside_mc_house
"No":
call screen OWAWM_MC_KITCHEN()
Expand Down
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