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Learning λ-calculus!
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Learning λ-calculus!
  • Zhejiang University
  • sol-III

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ZXPrism/README.md

I am ZXPrism, a person who is insterested in a wide variety of things, especially in computer graphics and embedded development. Theoretical physics, probability theory and game theory are also much to my taste.

Sometimes I will try crafting some intriguing gizmos, like balance cars, railguns, etc. To be honest, none of them worked fine as expected, but I just love them.

In my spare time, I often solve CP problems from the platforms listed below. Not having paticipated in any offline contests before though, I wish I could have such opportunities in the future.

ZXPrism's GitHub stats Top Langs

Codeforces AtCoder LeetCode

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  1. Attack-or-Defend Attack-or-Defend Public

    My first(?) console game

    C++ 2 2

  2. HighLevelPuzzle HighLevelPuzzle Public

    Implementation of SIGGRAPH 2022 paper "Computational Design of High-level Interlocking Puzzles"

    C++ 1 2

  3. The-Game-of-Life The-Game-of-Life Public

    A implementation of the game of life with libsdl

    C++

  4. lua-notes lua-notes Public

    My learning notes for Lua.

    Lua

  5. pyTinyRenderer pyTinyRenderer Public

    A python soft renderer. (Reference: @ssloy / tinyrenderer)

    Python

  6. 0xA0 0xA0 Public

    My first operating system

    Assembly