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Releases: ZachHembree/BuildVision2

Fix Typo

16 May 02:44
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3.0.5.5

Fix confirm button text in wheel menu

Mech Block Head Fix

15 May 05:39
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Change simulation update order to accommodate mod API changes

SE 1.204 changed mech block attach/detach methods to only accept updates once per tick. This change also apparently makes it sensitive to the timing of the update, as well as speed. Updating before sim doesn't work, but during and after work just fine.

Add Runtime Check for Server Component

12 Nov 21:29
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Server component check is now done at runtime in order to allow normal operation when running as a plugin locally.

Add Support for Plugin Loader

11 Nov 17:37
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Added support for loading the mod in client-only mod using the Plugin Loader. Some functionality, like rotor/piston head/attachment, will be unavailable.

3.0.5.1

25 Mar 10:40
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Add null check to BlockAction text properties

Custom Font Support

01 Mar 19:28
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Added support for custom fonts to facilitate modded localizations

3.0.4.5

24 Feb 17:27
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RHF Client Update

3.0.4.4

20 Oct 21:42
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Fix null ref in FP property wrapper

Fix 3rd Person Target Acqusition

25 Mar 04:05
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Compensated for position offset in target ray cast due to 3rd person camera being displaced from the character.

Fix Dist Calculation in 3rd Person

24 Mar 01:27
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• Fix distance calculation for 3rd person camera
• Adjust peek text wrap based on aspect ratio