Releases: ZachHembree/BuildVision2
Releases · ZachHembree/BuildVision2
Fix Typo
Mech Block Head Fix
Change simulation update order to accommodate mod API changes SE 1.204 changed mech block attach/detach methods to only accept updates once per tick. This change also apparently makes it sensitive to the timing of the update, as well as speed. Updating before sim doesn't work, but during and after work just fine.
Add Runtime Check for Server Component
Server component check is now done at runtime in order to allow normal operation when running as a plugin locally.
Add Support for Plugin Loader
Added support for loading the mod in client-only mod using the Plugin Loader. Some functionality, like rotor/piston head/attachment, will be unavailable.
3.0.5.1
Add null check to BlockAction text properties
Custom Font Support
Added support for custom fonts to facilitate modded localizations
3.0.4.5
RHF Client Update
3.0.4.4
Fix null ref in FP property wrapper
Fix 3rd Person Target Acqusition
Compensated for position offset in target ray cast due to 3rd person camera being displaced from the character.
Fix Dist Calculation in 3rd Person
• Fix distance calculation for 3rd person camera
• Adjust peek text wrap based on aspect ratio