Grassware v0.9
[0.9] Massive Crits improvements - ZANE
[0.9] Start on AutoCrystalRewrite - ZANE
[0.9] Surround now detects entity removal and explosion packets - Cubic
[0.9] Make Surround use onUpdate instead of onTick - ZANE
[0.9] 4th GradientColor - ZANE
[0.9] Add lots of StringInfo to modules - ZANE
[0.9] Add Await to AutoCrystal - ZANE
[0.9] Add breakMap setting to AutoCrystal - ZANE
[0.9] Gui Module enabling animations - ZANE
[0.9] Improve FastRemove on AutoCrystal - ZANE
[0.9] Made AutoCrystal Consistent - ZANE
[0.9] Add a Color Randomizer to the Gui - ZANE
[0.9] Add Themes to the Gui - ZANE
[0.9] AutoCrystal code improvements - ZANE
[0.9] Ring now has 4 colors in AutoCrystal - ZANE
[0.9] Added interpolation between the colors in the Ring - ZANE
[0.9] made the breakCrystal method in AutoCrystalRewrite - Cubicc
[0.9] Fixed AutoCrystalRewrite not placing - ZANE
[0.9] More improvements to AutoCrystal I don't remember
[0.9] Added a setting to ShaderESP to choose between which entity is shadered
[0.9] Added Legit mode to Sprint
[0.9] Huge improvements to FastUse. now with crystals and rendering and custom delay
[0.9] Code cleanup with Mixins Utils etc