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Fix 2D bone weight editor not accounting for offset #34

Fix 2D bone weight editor not accounting for offset

Fix 2D bone weight editor not accounting for offset #34

Triggered via push October 27, 2023 17:34
Status Cancelled
Total duration 2m 1s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
42s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
56s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
49s
🍏 iOS / Template (target=template_release)
🌐 Web  /  Template (target=template_release)
49s
🌐 Web / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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17 errors
🏁 Windows / Template (target=template_release)
The operation was canceled.
🌐 Web / Template (target=template_release)
The operation was canceled.
🏁 Windows / Editor (target=editor, tests=yes)
The operation was canceled.
🍏 iOS / Template (target=template_release)
The operation was canceled.
🐧 Linux / Editor w/ Mono (target=editor)
The operation was canceled.
🍎 macOS / Template (target=template_release)
The run was canceled by @aXu-AP.
🍎 macOS / Template (target=template_release)
The operation was canceled.
🐧 Linux / Template w/ Mono (target=template_release)
The operation was canceled.
🍎 macOS / Editor (target=editor, tests=yes)
The run was canceled by @aXu-AP.
🍎 macOS / Editor (target=editor, tests=yes)
The operation was canceled.
🤖 Android / Template (target=template_release)
The operation was canceled.