Fix 2D bone weight editor not accounting for offset #34
runner.yml
on: push
📊 Static checks
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Code style, file formatting, and docs
42s
Matrix: 🐧 Linux / build-linux
🤖 Android
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Template (target=template_release)
56s
🍏 iOS
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Template (target=template_release)
49s
🌐 Web
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Template (target=template_release)
49s
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
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Build and test Godot CPP
Annotations
17 errors
🐧 Linux / Minimal template (target=template_release, everything disabled)
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🏁 Windows / Template (target=template_release)
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🌐 Web / Template (target=template_release)
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🏁 Windows / Editor (target=editor, tests=yes)
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🍏 iOS / Template (target=template_release)
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🐧 Linux / Editor w/ Mono (target=editor)
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🍎 macOS / Template (target=template_release)
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🍎 macOS / Template (target=template_release)
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🐧 Linux / Template w/ Mono (target=template_release)
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🍎 macOS / Editor (target=editor, tests=yes)
The run was canceled by @aXu-AP.
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🍎 macOS / Editor (target=editor, tests=yes)
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🤖 Android / Template (target=template_release)
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