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To build for the first time, one can just run `make` Once make has been run on this directory, it will clobber the usual makeile, to rebuild the project on a different computer/architecture run: $ cmake . $ make ---- To execute, run: src/render -input OBJECT -output IMAGE [OPTIONS]... Where the options are: -size W H Sets width and height of image. W and H are integer values. Default is (100, 100). -num_shadow_samples N Sets the number of times each ray will sample a shadow. Default is 0. -num_bounces N Sets the number of times the ray can reflect off of a reflective surface. Default is 0. -num_glossy_samples N Sets the number of times each ray will sample a glossy surface. Default is 0. -background_color R G B Sets the background color, using the red, green, and blue values. R, G, and B are float values, betweeon 0 and 1. Default is (1, 1, 1). -cam_pos X Y Z Sets the camera position. X, Y, and Z are float values. -cam_dir X Y Z Sets the coordinates where the camera will be facing. For example, if X, Y, and Z are 0's, the camera will be looking at the center of the mesh. X, Y, and Z are float values. Note: if -cam_pos and -cam_dir are at the same coord- inates, the camera will be placed at a default position. -cam_ori X Y Z Sets the camera's angle. X, Y, and Z are float values. Default is (0, 1, 0). -gray R G B Turns the image into a gray-scale instead of color. R, G, and B sets the weight of each color's contribution in shading. R, G, and B are positive float values. For "normal" gray-shading, use (0, 0, 0). -npr R G B Filters red, green, and blue colors to output only a limited range. If a parameter is set to a value less than 0, or greater than 255, the full color spectrum is used. Ex: -npr -1 0 0 will output a red-scale of the 3D model If a parameter is set to a value between 0 and 1, the color will be outputed as a single shade. Ex: -npr 1 0 0 will output a pure red image. If a parameter is set to a values between 1 and 255, the value sets the number of shades possible for that color (including black). Ex: -npr 3 0 0 will output 3 different shades of red. R, G, and B are float values. Default is (-1, -1, -1) (no NPR).
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Parallel Ray-Tracer to run on the BlueGene/L
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