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Releases: adde0109/Ambassador

v1.4.4

29 Mar 02:11
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  • Now works with Velocity 330 and higher.

Wait, why is this being released as 1.4.4 and not 1.5.x?

Because 1.4.3 seems to be more stable than 1.5.2 is right now because of some major changes that causes bugs. This will update will ensure the same stability as 1.4.3 have even on the latest velocity versions.

This is update succeeds 1.4.3-beta

v1.5.2-beta

15 Feb 22:05
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1.5.2 changes

  • Fixed 1.18.2 not being able to connect.

1.5.1 changes

  • Fixed compatibility with the mod Zeta.
  • Rewrote Forge encoder/decoder.

v1.5.0-rc1-beta

01 Feb 15:47
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  • Now works with Velocity 330 and higher.
  • Does not kick when switching servers anymore.
  • Able to switch servers without any client side mod when the servers are similar. (Mods must match)
  • Switch from Forge -> Vanilla without any reset.

A lot of the code has been rewritten so here are more technical changes:

  • New config version (2.0).
  • Debug messages.
  • Registry checks in order to guarantee a stable switch.
  • Now transcodes Forge packets and Silent gear packets.

v1.4.3-beta

17 Oct 20:50
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  • Compatibility with Velocity build 266 and higher. No longer compatible with older Velocity builds.

v1.4.2-beta

08 Oct 07:01
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v1.4.1-beta

01 Sep 22:58
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  • Fixed compatibility with velocity-tools (#35)
  • Updated ServerRedirect reset mechanism to support newer Velocity versions without crashing.

v1.4.0-beta

12 Jun 18:26
4b5d913
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  • Rewritten reset-mechanism in order to be more stable when using Client Reset Mod and not make the player stuck in "Negotiating" screen (#28).
  • Removed "reset-timeout" in the config because of the new mechanism.
  • Added support for ServerRedirect mod for auto reconnecting when the client doesn't have Client Reset Mod but instead have ServerRedirect.
  • Changed how Ambassador override and initialize Velocity's ChannelInitializers in order to improve plugin compatibility.

v1.3.2-beta

14 Apr 20:17
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  • Fixed new issues that arose after fixing incompatibility issue with plugins (#15).
  • Replaced custom disconnect message with the actual disconnect message from the backend server.

v1.3.1-beta

08 Apr 17:37
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  • Removed unnecessary reset when going from Vanilla server to a Vanilla server. #22
  • Fixed incompatibility issue with plugins that sends messages on log in. Possibly #15
  • Changed possible max reset-timout limit in the config file to be < read-timeout instead of < connection-timeout from the Velocity.toml file.

v1.3.0-beta

30 Mar 21:13
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  • Fixed Available commands packet error. (This fix also requires Proxy Compatible Forge (PCF) 1.1.0 or higher or you will not see any of the backend server's commands.)
  • Fixed an issue related to players disappearing from player list after switching servers.