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@three-ez
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agargaro/README.md

Hi there 👋

I'm currently working on some libraries for three.js vanilla, published under the three.ez organization, in order to more easily create high-performance applications.

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  1. three.ez three.ez Public

    Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.

    TypeScript 212 7

  2. gkjohnson/three-mesh-bvh gkjohnson/three-mesh-bvh Public

    A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

    JavaScript 2.4k 252

  3. three-ez/instanced-mesh three-ez/instanced-mesh Public

    Simplified and enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.

    TypeScript 47 3

  4. BVH.js BVH.js Public

    TypeScript 2