- Addon with Boost 1.58.0 for iOS / Xcode
- Precompiled library and Command to build yourself
- Master is currently a Fat Lib of All Standard Architectures
- Check Branches for others or to be specific
- Designed for use as an open frameworks addon, however should definitely work for other iOS projects
- Built with clang++ and using libc++ and std=c++11
- License: See Boost License LICENSE.MD
============
- For openframeworks: Checkout in the addons folder like so: addons/ofxiOSBoost
- For others: anywhere you please
============
In Xcode Build Settings for your project:
- Add to Library Search Paths (
LIBRARY_SEARCH_PATHS
)$(SRCROOT)/../../../addons/ofxiOSBoost/libs/boost/lib/ios
- Add to Header Search Paths (
HEADER_SEARCH_PATHS
)
$(SRCROOT)/../../../addons/ofxiOSBoost/libs/boost/include
In the Target under Build Phases
- Add to 'Link Binary With Libraries' the
boost.a
found in theofxiOSBoost/libs/boost/lib/ios
directory.
If not openFrameworks just add the libs/boost/include
to Header Search Paths and the libs/boost/ios
to Library Search Paths
============
See the other branches on this repository (All libc++ std=c11)
arm64
: (iOS 7, 8 64bit only) [iPhone 5S, iPhone 6, iPhone 6 Plus, iPad Air]armv7
: (iOS 5, 6, 7, 8) [All devices]i386
: (iOS Simulator iPad 2, 3, 4, iPhone 4S, 5, 5C)x86_64
: (iOS Simulator iPad Air, iPhone 5S, iPhone 6, iPhone 6 Plus)
Check Apple's Hardware sheet if you need to verify: Apple's Device compatibilty Matrix
** Armv7s has been removed due to Apple phasing our the requirement from the STANDARD_ARCHITECTURES.
============
- You don't need to. This has the pre-compiled versions of BOOST for you to use
- If you would prefer to build it yourself checkout the script included in the
scripts
directory.
=============
- Download files (suggested you download the files to addons/ofxiOSBoost for openFrameworks)
- Double click and run
scripts/build-libc++.command
(this will download the 1.58.0 version of boost and begin compiling the library). - Once completed in the terminal continue with the next steps.
- Add the ofxiOSBoost to your project (src and libs for your chosen architecture)`
- Build using libstdc++ by running the
scripts/build-libstdc++.command
- Run the clean script from
scripts/cleanAll.command
to remove pre-compiled code and the final built library
============
See: http://www.boost.org/users/history/version_1_58_0.html
If you use libraries like serialization
you might see link errors in Xcode 6 especially when the framework was built using --with-c++11
flag.
Undefined symbols for architecture i386:
"std::__1::__vector_base_common<true>::__throw_length_error() const", referenced from:
void std::__1::vector<boost::archive::detail::basic_iarchive_impl::cobject_id, std::__1::allocator<boost::archive::detail::basic_iarchive_impl::cobject_id> >::__push_back_slow_path<boost::archive::detail::basic_iarchive_impl::cobject_id>(boost::archive::detail::basic_iarchive_impl::cobject_id&&) in boost(libboost_serialization_basic_iarchive.o)
You have to change your project or target build settings.
Under Apple LLVM 6.0 - Language - C++ make the following changes
C++ Language Dialect
to C++11 [-std=c++11]
C++ Standard Library
to libc++ (LLVM C++ standard library with C++11 support)
If you happen to include <boost/type_traits.hpp>
header file, you may see compile errors like this
Unexpected member name of ';' after declaration specifiers
To fix this problem, include the following line in your porject ***-Prefix.pch
file.
#define __ASSERT_MACROS_DEFINE_VERSIONS_WITHOUT_UNDERSCORES 0