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Brickgame

Implementation of a Tetris library in C, using the ncurses for gui. Based on a state machine, the game logic is divided into server-side and client-side components.

Usage

make && ./tetris

Screenshots

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Targets

make test - Unit testing using the check library
make gcov_report - Code coverage using gcov
make dvi - Creating documentation
make dist - Creating a game archive
make leaks - Checking for memory leaks

FSM diogram

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