For the First project of the school year we have to recreate the Arcade game Frogger, on a FPGA board: the Go Board from Nandland, using Verilog as our programming language.
Name | Role | Image | GitHub | |
---|---|---|---|---|
Jason GROSSO | Project Manager | Jason's GitHub | Jason's Linkedin | |
Mathis PASCUCCI | Program Manager | Mathis's GitHub | Mathis's Linkedin | |
Clementine CUREL | Tech Lead | Clementine's GitHub | Clementine's Linkedin | |
Ian LAURENT | Technical Writer | Ian's GitHub | Ian's Linkedin | |
Victor LEROY | Software Engineer | Victor's GitHub | Victor's Linkedin | |
Guillaume DERAMCHI | Software Engineer | Guillaume's GitHub | Guillaume's Linkedin | |
Emilien CHINSY | Quality Assurance | Emilien's GitHub | Emilien's Linkedin |
This User Manual (not available at the moment) provides guidance on setting up and running the Frogger project on the Go Board FPGA development board. It covers the required materials, installation steps, gameplay instructions, and troubleshooting tips.
To run the Frogger project, ensure you have the following materials:
- Go Board FPGA development board
- VGA monitor
- VGA cable
- Computer with macOS(with Xcode) or Windows
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Download the setup script:
- Navigate to the Releases section of this repository or click here.
- Download the the Frogger.sh file, by clicking on it.
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Run the setup script:
- For macOS:
chmod u+x Frogger.sh ./Frogger.sh
- For macOS: