Algorithm written in C++ to decrypt a message based on a Frequency Table. - My Answer to the Bamtang Games' Game Programmer Exam (originally published in 2018):
[Spanish original Question:]
Desencripta el siguiente mensaje...
Bgc-bfufb tegaedppqna ql aggv zge xof tegaedppfe'l lgjb. Xof adpf vflqanfe logjbvn'x hf pdwqna d cgebv qn coqro xof tbdkfe ql mjlx d lpdbb tdex. Xof tbdkfe QL XOF HGLL; qx'l kgje vjxk xg fnxfexdqn oqp ge ofe. Zgrjl ql d pdxxfe gz vfrqvqna codx xoqnal kgj def ngx agqna xg vg. Xof rglx gz dvvqna d zfdxjef qln'x mjlx xof xqpf qx xdwfl xg rgvf qx. Xof rglx dblg qnrbjvfl xof dvvqxqgn gz dn ghlxdrbf xg zjxjef fstdnlqgn. Xof xeqrw ql xg tqrw xof ghlxdrbf xg zjxjef fstdnlqgn. Xof xeqrw ql xg tqrw xof zfdxjefl xodx vgn'x zqaox fdro gxofe. - Mgon Rdepdrw. (ccc.adpdljxed.rgp/uqfc/nfcl/234346?utkjpvbjr) (ccc.hedqnkijgxf.rgp/ijgxfl/djxogel/m/mgon_rdepdrw.oxpb)
Ordena las letras del mensaje encriptado de acuerdo al número de veces que se repiten (de mayor a menor) y compáralo con la tabla de frecuencia de caracteres del lenguaje en que está escrito este mensaje, que para este caso es:
(de más frecuente a menos frecuente)
- Tu programa debe imprimir el texto desencriptado en pantalla.
- No uses archivos ni pidas ingresar datos.
- Mantener las mayúsculas y minúsculas del mensaje, así como los saltos de línea.
3- Bamtang Games' current Game Programmer Exam, as reference (it might be updated, and therefore, different).
Source Code By: Alejandro E. Almarza Martín
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