This is a small MVP designed to explore and learn the process of developing a complete 2D game within Unreal Engine. The project employs an orthographic camera and various techniques to create an authentic 2D experience inside the 3D engine.
It includes a simple interaction script for NPCs and items, along with a basic character controller.
Windows
- Download the files, unzip them and navigate to MonsterWorld > Windows
- Execute the MonsterWorld.exe file
OSX
- Download the files, unzip them and navigate to Mac
- Execute the 2DGamePOC file
Steam Deck
- Access Desktop Mode
- Follow the steps for Windows
- Optional: Add the game as
non-steam game
to your library.
- W - UP
- A - LEFT
- S - DOWN
- D - RIGHT
- E - Take/Interact
- ESC - Close Game
- Unreal Engine 5.4
- Paper 2D
- UE Blueprint System
- 2D Sprites by CobraCode
- Control Schemes made with https://www.padcrafter.com/