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Optimisation, possibilité de zoomer, changement des couleurs, adapté …
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…à l'écran, multithreading
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angeluriot committed Feb 6, 2021
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1 change: 1 addition & 0 deletions .gitattributes
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dependencies/* linguist-vendored
24 changes: 24 additions & 0 deletions CMakeLists.txt
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cmake_minimum_required(VERSION 3.10)

project(Fractal_generator)

file(GLOB PROJ_SRC
"sources/*.cpp"
"includes/*.h"
)
if ((NOT DEFINED VCPKG_TARGET_TRIPLET) AND ("${CMAKE_CXX_COMPILER}" MATCHES g\\+\\+\\.exe) AND (${CMAKE_SIZEOF_VOID_P} EQUAL 4))
message("Configuiration pour MinGW 32")
set(SFML_DIR "${CMAKE_SOURCE_DIR}/dependencies/SFML/lib/cmake/SFML" CACHE FILEPATH "The directory containing a CMake configuration file for SFML.")
endif()

add_executable(Fractal_generator ${PROJ_SRC})
target_include_directories(Fractal_generator PRIVATE ${CMAKE_SOURCE_DIR}/includes)

find_package(SFML COMPONENTS system window graphics REQUIRED)
target_link_libraries(Fractal_generator PRIVATE
sfml-system
sfml-main
sfml-window
sfml-graphics
)
target_include_directories(Fractal_generator PRIVATE ${SFML_INCLUDE_DIR})
49 changes: 49 additions & 0 deletions README.md
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# Fractal generator

![release](https://img.shields.io/badge/release-v1.0-blueviolet)
![language](https://img.shields.io/badge/language-C%2B%2B-0052cf)
![library](https://img.shields.io/badge/library-SFML-00cf2c)
![size](https://img.shields.io/badge/size-32%20Mo-f12222)
![license](https://img.shields.io/badge/license-CC--0-0bb9ec)

<br/>

Ce dépôt contient le code source d'un générateur de formes fractales (l'ensemble de **Julia** et de **Mandelbrot**).

<br/>

<p align="center">
<img src="https://i.imgur.com/TZCJbUn.gif" width="700">
</p>

<br/>

# Utilisation

Le zoom avant/arrière se fait avec la molette de la souris, pour passer de Mandelbrot à Julia il faut cliquer sur la molette et pour passer à l'ensemble de Julia suivant/précédent, c'est avec le bouton gauche et droit de la souris, si vous souhaitez uniquement tester la simulation, vous pouvez consulter les [Releases](https://github.com/angeluriot/Fractal_generator/releases).

<br/>

# Tests

Voici plusieurs tests faits à partir du programme :

<br/>

<p align="center">
<img src="https://i.imgur.com/1hbRPge.png" width="700">
</p>

<p align="center">
<img src="https://i.imgur.com/7LHDutl.png" width="700">
</p>

<p align="center">
<img src="https://i.imgur.com/CpI8v3J.png" width="700">
</p>

<br/>

# Crédits

* [Angel Uriot](https://github.com/angeluriot) : Créateur du projet.
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56 changes: 56 additions & 0 deletions dependencies/SFML/include/SFML/Audio.hpp
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef SFML_AUDIO_HPP
#define SFML_AUDIO_HPP

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////

#include <SFML/System.hpp>
#include <SFML/Audio/InputSoundFile.hpp>
#include <SFML/Audio/Listener.hpp>
#include <SFML/Audio/Music.hpp>
#include <SFML/Audio/OutputSoundFile.hpp>
#include <SFML/Audio/Sound.hpp>
#include <SFML/Audio/SoundBuffer.hpp>
#include <SFML/Audio/SoundBufferRecorder.hpp>
#include <SFML/Audio/SoundFileFactory.hpp>
#include <SFML/Audio/SoundFileReader.hpp>
#include <SFML/Audio/SoundFileWriter.hpp>
#include <SFML/Audio/SoundRecorder.hpp>
#include <SFML/Audio/SoundSource.hpp>
#include <SFML/Audio/SoundStream.hpp>


#endif // SFML_AUDIO_HPP

////////////////////////////////////////////////////////////
/// \defgroup audio Audio module
///
/// Sounds, streaming (musics or custom sources), recording,
/// spatialization.
///
////////////////////////////////////////////////////////////
70 changes: 70 additions & 0 deletions dependencies/SFML/include/SFML/Audio/AlResource.hpp
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef SFML_ALRESOURCE_HPP
#define SFML_ALRESOURCE_HPP

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Audio/Export.hpp>


namespace sf
{
////////////////////////////////////////////////////////////
/// \brief Base class for classes that require an OpenAL context
///
////////////////////////////////////////////////////////////
class SFML_AUDIO_API AlResource
{
protected:

////////////////////////////////////////////////////////////
/// \brief Default constructor
///
////////////////////////////////////////////////////////////
AlResource();

////////////////////////////////////////////////////////////
/// \brief Destructor
///
////////////////////////////////////////////////////////////
~AlResource();
};

} // namespace sf


#endif // SFML_ALRESOURCE_HPP

////////////////////////////////////////////////////////////
/// \class sf::AlResource
/// \ingroup audio
///
/// This class is for internal use only, it must be the base
/// of every class that requires a valid OpenAL context in
/// order to work.
///
////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef SFML_AUDIO_EXPORT_HPP
#define SFML_AUDIO_EXPORT_HPP

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Config.hpp>


////////////////////////////////////////////////////////////
// Define portable import / export macros
////////////////////////////////////////////////////////////
#if defined(SFML_AUDIO_EXPORTS)

#define SFML_AUDIO_API SFML_API_EXPORT

#else

#define SFML_AUDIO_API SFML_API_IMPORT

#endif


#endif // SFML_AUDIO_EXPORT_HPP
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