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WIP: Desarrollo v0.2.0 #413

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WIP: Desarrollo v0.2.0 #413

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Commits on Dec 3, 2020

  1. Arreglos a WidgetFactory

    Generifica métodos.
    
    createWindow() crea por defecto una ventana no movible.
    cpbeto committed Dec 3, 2020
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  2. Pide confirmación para cerrar el juego con ESC

    Crea ExtendedDialog que extiende a Dialog de scene2d.ui y permite
    usar expresiones lambda.
    cpbeto committed Dec 3, 2020
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Commits on Dec 6, 2020

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Commits on Dec 7, 2020

  1. Implementa volumen global para el sistema de sonido

    Crea Slider en LoginScreen para controlar el volumen.
    cpbeto committed Dec 7, 2020
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  2. Mantiene una instancia única y global de MusicSystem

    Ahora MusicSystem se instancia en AOGame y se reutiliza en toda la
    aplicación, lo que permite que se comparta la configuración de
    volumen y que se pueda navegar entre pantallas sin perder la
    música.
    
    MusicSystem deja de ser un sistema de Artemis y pasa a ser un POJO,
    esto permite hacer una diferencia explícita entre las clases que
    usan ECS y las que no.
    cpbeto committed Dec 7, 2020
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  4. Arreglos a MusicSystem

    Deshabilitar la música automáticamente pausa/reanuda la
    reproducción.
    
    Normaliza sintáxis, etc.
    cpbeto committed Dec 7, 2020
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Commits on Dec 11, 2020

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Commits on Apr 14, 2022

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Commits on Apr 15, 2022

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Commits on Apr 16, 2022

  1. login screen small bug fix and cosmetic

    login screen
    
    *fix apretar repetida mente escape genera multiples dialogwindows
    *fix checkbox fonts
    *fix login windows and server windows size
    *agregadp scrollpane a serverlist - scrollbar al llenar el campo visible de servidores
    * agregados titulos a las ventanas
    
    widget factory
    * funcion para crear el scrollpane para la lista de servidores
    *cambio fuentes en algunas labels
    
    ao-skin.json
    agregada fuente para los checkbock
    bestiardo committed Apr 16, 2022
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  2. generic scrollpane creator

    * remplaza  createServerScrollPane() por una genérica createScrollPane()
    bestiardo committed Apr 16, 2022
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  3. Merge pull request #380 from bestiardo/develop+overwhelmedFix

    Login Screen small bug fixes - Panel deslizable para la lista de servidores
    joaquinodz authored Apr 16, 2022
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  4. Add Server Button update

    * Agregado el campo nombre al agregar un servidor
    * Chequeo de que el nuevo servidor no esta en la lista
    bestiardo committed Apr 16, 2022
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Commits on Apr 17, 2022

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  6. Merge pull request #385 from bestiardo/d+o_add_server_button_update

    Actualización botón agregar servidor
    Imagen faltante para animación de fantasma
    cpbeto authored Apr 17, 2022
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  7. Refactor CommandSystem

    Remueve artemis-fluid.
    cpbeto committed Apr 17, 2022
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  8. Arreglar proyecto design #388 - Vuelve a compilar

    - vuelve a compilar.
    - sigue teniendo bugs en el funcinamiento.
    - no muestra los npc
    - el map editor se ve mal (supongo que esto es problema del sistema de camara )
    bestiardo committed Apr 17, 2022
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  9. Merge pull request #390 from bestiardo/desarrollo-v0.1.15-desing

    Arreglar proyecto design #388 - Vuelve a compilar
    joaquinodz authored Apr 17, 2022
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Commits on Apr 18, 2022

  1. Revert path changes

    matisandacz committed Apr 18, 2022
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  2. Merge pull request #392 from matisandacz/desarrollo-v0.1.15

    Revertir cambios de path.
    cpbeto authored Apr 18, 2022
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  3. Update AOConsole.java

    agregado fundo a la consola
    agregado  el scrollknob a la barra de desplazamiento vertical de la consola
    bestiardo committed Apr 18, 2022
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  4. Update UserInterfaceSystem.java

    hace que el ancho de la consola abarque toda la pantalla
    bestiardo committed Apr 18, 2022
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  5. Merge pull request #396 from bestiardo/desarrollo-v0.1.15-consoleupdate

    Desarrollo v0.1.15 console background
    cpbeto authored Apr 18, 2022
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Commits on Apr 20, 2022

  1. Comando /help #389

    crea el comando /help
    corrige error en el comando /tp
    agregado chequeo de numero correcto de parámetros al comando /tp
    agregado mensaje de bienvenida
    
    Todo multilenguaje en la descripciones
    bestiardo committed Apr 20, 2022
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  2. Update CommandSystem.java

    solucion problema con los parametros fix de @cpbeto
    bestiardo committed Apr 20, 2022
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  3. Merge pull request #398 from bestiardo/comando-help

    Comando /help #389
    cpbeto authored Apr 20, 2022
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Commits on Apr 21, 2022

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  4. Merge pull request #401 from matisandacz/F400

    Encapsular connectionId dentro de Network
    cpbeto authored Apr 21, 2022
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  12. Refactor EntityFactorySystem

    Remueve artemis-fluid.
    todo: El sistema es muy grande y quizá podría modularizarse.
    todo: Evaluar si conviene usar EntityTransmuter para crear nuevas
    entidades.
    todo: La clase se llama EntityFactory pero parece crear solo PJs.
    cpbeto committed Apr 21, 2022
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Commits on Apr 23, 2022

  1. F4 toggle roof

    * Tecla F4 activa y desactiva la capa donde están los techos
    * Se creo un sistema para renderizar la capa 3 por alguna razón no existía
    *agregado 1 mapa feo q cree para hacer unas pruebas se podría editar para hacer futuro mapa para GM. hay que arreglar bien el design para eso.
    bestiardo committed Apr 23, 2022
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  3. refactor FX number

    matisandacz committed Apr 23, 2022
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  5. #408 Limpiar el repositorio - removido carpeta graficosx2

    luego del overwhelm se utiliza la carpeta graficos así que graficosx2 es innecesaria
    bestiardo committed Apr 23, 2022
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  6. Merge pull request #411 from bestiardo/eliminar-graficosx2

    Limpiar el repositorio de archivos binarios, etc. #408 - Eliminar graficosx2
    joaquinodz authored Apr 23, 2022
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  7. Merge pull request #409 from bestiardo/map-layer-roof

    F4 toggle roof
    joaquinodz authored Apr 23, 2022
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Commits on Apr 24, 2022

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  2. Merge pull request #410 from matisandacz/F401

    Se puede Teletransportar por el mapa con Shift + Click.
    cpbeto authored Apr 24, 2022
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Commits on Apr 27, 2022

  1. Como iniciar el proyecto

    Lorwik committed Apr 27, 2022
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Commits on Apr 28, 2022

  1. Merge pull request #412 from Lorwik/desarrollo-v0.1.15

    Como iniciar el proyecto
    cpbeto authored Apr 28, 2022
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Commits on Apr 29, 2022

  1. Map editor update

    * arreglado la pantalla
    *agregado un cuadro con el numero de mapa a cargar o guardar
    * ahora guarda los mapas vecinos y el nombre del mapa
    * chequeo en el map helper para que no cargue un mapa mayor que el numero de mapas
    bestiardo committed Apr 29, 2022
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  2. Update MapEditor.java

    bestiardo committed Apr 29, 2022
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  3. Update MapPalette.java

    *Agregado nombres a la paleta para saber a que corresponde cada layer.
    bestiardo committed Apr 29, 2022
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  4. Update MapDesignRenderingSystem.java

    variable renombrada para mejor lectura
    bestiardo committed Apr 29, 2022
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  5. Update MapEditor.java

    bestiardo committed Apr 29, 2022
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  6. Design aplication - updete

    *Volvemos a poder desplazarnos el mapa con el scroll del mouse(SHIFT scroll para horizontal)
    *Manteniendo shift + click + movimiento del mouse podemos arrastrar el mapa
    * Ctrl + scroll del mouse para zoom
    bestiardo committed Apr 29, 2022
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  7. MapEditor- update

    *el botón ShowExits muestra también los Triggers
    *Botón help y tecla F1 una pequeña ventana de ayuda (combinación de  teclas y modos de desplazamiento)
    *se muestra posición X e Y del mouse
    * 1, 2, 3, 4 desactiva y activa el renderizado de las capa correspondiente
    bestiardo committed Apr 29, 2022
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Commits on May 3, 2022

  1. Merge pull request #414 from bestiardo/desingv0.1.15

    MapEditor Fixes
    cpbeto authored May 3, 2022
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Commits on May 21, 2022

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Commits on May 22, 2022

  1. Create OPEN_SERVER_JENKINS.bat

    RecoX authored May 22, 2022
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  2. Update README.md

    RecoX authored May 22, 2022
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  3. Update README.md

    RecoX authored May 22, 2022
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  4. Update README.md

    RecoX authored May 22, 2022
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  5. Update README.md

    RecoX authored May 22, 2022
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Commits on May 25, 2022

  1. Refactor ClientConfiguration

    Renombra la clase a Config por simplicidad.
    
    Config deja de ser un sistema ECS, es un POJO. Esto soluciona el
    error que ocurría al serializar a JSON.
    
    Elimina algunos getters/setters y expone los campos de la clase,
    para simplificar el uso.
    
    Implementa el campo selected, que guarda el último servidor
    seleccionado de la lista.
    cpbeto committed May 25, 2022
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