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Latest Release #46

Merged
merged 25 commits into from
Apr 24, 2024
Merged

Latest Release #46

merged 25 commits into from
Apr 24, 2024

Commits on Sep 21, 2022

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  2. Merge pull request #34 from ashblue/feature/speak-audio-event-tests

    test(events): added tests for speak audio events
    ashblue authored Sep 21, 2022
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Commits on Jan 24, 2023

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  2. Merge pull request #36 from ashblue/feature/readme-version-bump

    docs: bump version in docs to 2.6.0
    ashblue authored Jan 24, 2023
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Commits on Jan 27, 2023

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  4. Merge pull request #37 from ashblue/feature/docs-play-graph-example

    docs: added play dialogue code example
    ashblue authored Jan 27, 2023
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  6. Merge pull request #38 from ashblue/all-contributors/add-bosaku

    docs: add bosaku as a contributor for doc
    ashblue authored Jan 27, 2023
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  7. docs: play sample fix

    ashblue authored Jan 27, 2023
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  9. Merge pull request #39 from ashblue/feature/play-sample-fix

    docs: play sample fix
    ashblue authored Jan 27, 2023
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Commits on Apr 6, 2024

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Commits on Apr 16, 2024

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  2. refactor(conditions): definition data is now exposed to implement cus…

    …tom runtime choice displays
    clevercrowgames committed Apr 16, 2024
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  3. fix(dialogue editor): no longer fires an error when deleting list items

    Action and condition lists were firing false positive errors due to a known Unity bug. The
    re-orderable list is trying to update the display before the asset database can refresh the assets.
    Thereby triggering a false positive error that the asset cannot be displayed.
    clevercrowgames committed Apr 16, 2024
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Commits on Apr 20, 2024

  1. feat(custom nodes): users now have necessary hooks to create their ow…

    …n custom nodes (experimental)
    
    This is very experimental and simply opens up the APIs necessary to create custom node types. There
    is still a lot of work to be done here before proper docs can be written.
    clevercrowgames committed Apr 20, 2024
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Commits on Apr 22, 2024

  1. feat(new node): note nodes can now be added to graphs

    Also includes an overhaul of dark and light mode theme displays. Some of the displays were
    completely broken due to changes to Unity's UI system
    clevercrowgames committed Apr 22, 2024
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Commits on Apr 24, 2024

  1. feat(runtime gameobjects): replaced game object overrides with a send…

    … message action API
    
    GameObject overrdies were wonky at best and should be replaced with a full blackboard solution to be
    properly implemented. The current code to maintain them is also creating quite a mess. For now
    they've been replaced with a simple SendMessage API that takes a string to find a GameObject and
    support sending over messages. The SetActive hook should handle a majority of use cases.
    
    BREAKING CHANGE: You should remove all references to GameObject overrides, be ready to replace the
    game object names with paths (write them down). After upgrading you'll need to swap or remove all
    references to game object overrides from your project.
    clevercrowgames committed Apr 24, 2024
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  4. Merge pull request #45 from ashblue/feature/minor-refactoring

    New note node, send message API, and custom node creation preview
    ashblue authored Apr 24, 2024
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