VR installation to embark the visitor in an archive of (imaginary) lost+found documents.
This project aims to create an installation that blurs the lines between the physical and virtual worlds. By utilizing GAN technology (Midjourney) on photos from my personal collection, I have generated dozens of images that simulates a lost and rediscovered archive of a research center deep in the heart of the late 1970s USSR.
This project leverages GAN technology (Midjourney) to create images that depict ghostly figures and atypical buildings inspired by the city known as "Arzamas-16". The installation is both physical and virtual, where visitors sit in a chair facing a desk adorned with various documents and objects, including a CRT television. When visitors put on the VR headset, they are immersed in a space that mirrors the physical setup, with the physical and virtual tables aligning perfectly to enhance the immersive experience. The virtual environment elevates the physical installation, with the virtual television displaying a series of documents and generated photos projected on a giant screen in VR. This experience is further enriched by a spatialized soundscape, and the images are grouped by themes such as Arzamas-16, the phantom creature, the computer team, and more.
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Hardware:
- PC
- HTC Vive Pro VR headset
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Software:
- HARFANG 3D
- Lua
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Physical Setup:
- A chair facing a desk with various documents and objects.
- A CRT television placed on the desk.
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Virtual Setup:
- Develop a virtual environment that mirrors the physical setup using HARFANG 3D and Lua.
- Align virtual objects with physical ones for a seamless experience.
The generated images are categorized into several themes:
- Arzamas-16: Depictions of the secretive Soviet city.
- The Phantom Creature: Eerie images of ghostly figures.
- The Computer Team: Photos of the team members and their equipment.
- Develop a spatialized soundscape to accompany the visuals.
- Ensure the sound enhances the thematic elements of the installation