The ShadowMapping demo implements the shadow mapping algorithm as described in the Frank Luna's book.
The SimpleBoids demo implements the boids flocking algorithm.
The following resources where particularly useful while creating this demo:
- Boids pseudocode: http://www.kfish.org/boids/pseudocode.html
- Boids in JavaScript: https://github.com/beneater/boids/blob/master/boids.js
- Direct3D rendering book: Frank Luna (2012) "Introduction to 3D Game Programming with DirectX 11", Mercury Learning & Information