Skip to content

austinirvine/Ocean_Community_Next_Gen

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

58 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Based on ocean community : http://forum.unity3d.com/threads/wanted-ocean-shader.16540/

Alt text

Alt text

Alt text

2nd iteration by HeadHunter (unity forum user): http://forum.unity3d.com/members/headhunter2009.115193/

3rd iteration by Laurent Clave (unity forum user): http://forum.unity3d.com/members/laurent-clave.54364/

Ocean mobile with boat physics Optimized for Unity 5, tested on Android

  • Mask system to hide the water inside the boat

4th iteration by me (Elias Tsiantas) : http://forum.unity3d.com/members/elias_t.24679/

  • tremendous speed increase by lots and lots of optimizations.
  • shader rewrite and multiple shader lods.
  • editor rewrite with new functionality.

Get updates here: http://forum.unity3d.com/threads/the-community-ocean-shader-open-source-unity-5.370818/

About

Next gen iteration of the unity community ocean shader

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 70.7%
  • GLSL 28.9%
  • JavaScript 0.4%