MANY CYCLES AGO, IN THE KINGDOM OF N'DIC, THE GNOMIC
WIZARD ZOT FORGED HIS GREAT *ORB OF POWER*. HE SOON
VANISHED, LEAVING BEHIND HIS VAST SUBTERRANEAN CASTLE
FILLED WITH ESURIENT MONSTERS, FABULOUS TREASURES, AND
THE INCREDIBLE *ORB OF ZOT*. FROM THAT TIME HENCE, MANY
A BOLD YOUTH HAS VENTURED INTO THE WIZARD'S CASTLE. AS
OF NOW, *NONE* HAS EVER EMERGED VICTORIOUSLY! BEWARE!!
I did not write this game. But I've probably played it more times than any other game, so I'm definitely an enthusiast.
All the information presented here is in the interest of preserving this piece of computing history.
My main contribution here is the production of a spec that describes in detail the rules for the game.
--Brian "Beej Jorgensen" Hall, beej@beej.us
- The Spec
- Wizard's Castle backstory (local mirror)
- Recreational Computing, July 1980 issue (local mirror)