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compute shader game of life example: use R32Float instead of Rgba8Unorm #12155

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merged 1 commit into from
Feb 27, 2024

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Objective

thread 'Compute Task Pool (0)' panicked at /Users/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.19.1/src/backend/wgpu_core.rs:3009:5:
wgpu error: Validation Error

Caused by:
    In Device::create_bind_group
    The adapter does not support read access for storages texture of format Rgba8Unorm

Solution

@mockersf mockersf added A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples labels Feb 27, 2024
@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Feb 27, 2024
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Feb 27, 2024
Merged via the queue into bevyengine:main with commit d261a86 Feb 27, 2024
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A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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[Example] compute_shader_game_of_life crashes.
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