check sampler type in as_bind_group derives #12637
Merged
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Objective
currently if we use an image with the wrong sampler type in a material, wgpu panics with an invalid texture format. turn this into a warning and fail more gracefully.
Solution
the expected sampler type is specified in the AsBindGroup derive, so we can just check the image sampler is what it should be.
i am not totally sure about the mapping of image sampler type to #[sampler(type)], i assumed: