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Trim cosmic-text's shape run cache #15037

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Sep 10, 2024
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3 changes: 2 additions & 1 deletion crates/bevy_text/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -121,7 +121,8 @@ impl Plugin for TextPlugin {
.ambiguous_with(CameraUpdateSystem),
remove_dropped_font_atlas_sets,
),
);
)
.add_systems(Last, trim_cosmic_cache);

if let Some(render_app) = app.get_sub_app_mut(RenderApp) {
render_app.add_systems(
Expand Down
15 changes: 14 additions & 1 deletion crates/bevy_text/src/pipeline.rs
Original file line number Diff line number Diff line change
@@ -1,7 +1,12 @@
use std::sync::Arc;

use bevy_asset::{AssetId, Assets};
use bevy_ecs::{component::Component, entity::Entity, reflect::ReflectComponent, system::Resource};
use bevy_ecs::{
component::Component,
entity::Entity,
reflect::ReflectComponent,
system::{ResMut, Resource},
};
use bevy_math::{UVec2, Vec2};
use bevy_reflect::{std_traits::ReflectDefault, Reflect};
use bevy_render::texture::Image;
Expand Down Expand Up @@ -407,3 +412,11 @@ fn buffer_dimensions(buffer: &Buffer) -> Vec2 {

Vec2::new(width.ceil(), height).ceil()
}

/// Discards cached shaped older than one tick.
///
/// We assume only text updated every tick benefits from the shape cache (e.g. animated text, or
/// text that is dynamically measured for UI).
pub(crate) fn trim_cosmic_cache(mut pipeline: ResMut<TextPipeline>) {
pipeline.font_system_mut().shape_run_cache.trim(2);
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A comment here on why the trim value was chosen would be really helpful.

}
65 changes: 60 additions & 5 deletions examples/ui/text_debug.rs
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
//! Shows various text layout options.

use std::{collections::VecDeque, time::Duration};

use bevy::{
color::palettes::css::*,
diagnostic::{DiagnosticsStore, FrameTimeDiagnosticsPlugin},
Expand Down Expand Up @@ -154,7 +156,15 @@ fn infotext_system(mut commands: Commands, asset_server: Res<AssetServer>) {
builder.spawn((
TextBundle::from_sections([
TextSection::new(
"This text changes in the bottom right",
"",
TextStyle {
font: font.clone(),
font_size: 25.0,
..default()
},
),
TextSection::new(
"\nThis text changes in the bottom right",
TextStyle {
font: font.clone(),
font_size: 25.0,
Expand Down Expand Up @@ -223,10 +233,23 @@ fn infotext_system(mut commands: Commands, asset_server: Res<AssetServer>) {
}

fn change_text_system(
mut fps_history: Local<VecDeque<f64>>,
mut time_history: Local<VecDeque<Duration>>,
time: Res<Time>,
diagnostics: Res<DiagnosticsStore>,
mut query: Query<&mut Text, With<TextChanges>>,
) {
time_history.push_front(time.elapsed());
time_history.truncate(120);
let avg_fps = (time_history.len() as f64)
/ (time_history.front().copied().unwrap_or_default()
- time_history.back().copied().unwrap_or_default())
.as_secs_f64()
.max(0.0001);
fps_history.push_front(avg_fps);
fps_history.truncate(120);
let fps_variance = std_deviation(fps_history.make_contiguous()).unwrap_or_default();

for mut text in &mut query {
let mut fps = 0.0;
if let Some(fps_diagnostic) = diagnostics.get(&FrameTimeDiagnosticsPlugin::FPS) {
Expand All @@ -244,12 +267,44 @@ fn change_text_system(
}
}

text.sections[0].value = format!(
"This text changes in the bottom right - {fps:.1} fps, {frame_time:.3} ms/frame",
text.sections[0].value =
format!("{avg_fps:.1} avg fps, {fps_variance:.1} frametime variance",);

text.sections[1].value = format!(
"\nThis text changes in the bottom right - {fps:.1} fps, {frame_time:.3} ms/frame",
);

text.sections[3].value = format!("{fps:.1}");
text.sections[4].value = format!("{fps:.1}");

text.sections[5].value = format!("{frame_time:.3}");
text.sections[6].value = format!("{frame_time:.3}");
}
}

fn mean(data: &[f64]) -> Option<f64> {
let sum = data.iter().sum::<f64>();
let count = data.len();

match count {
positive if positive > 0 => Some(sum / count as f64),
_ => None,
}
}

fn std_deviation(data: &[f64]) -> Option<f64> {
match (mean(data), data.len()) {
(Some(data_mean), count) if count > 0 => {
let variance = data
.iter()
.map(|value| {
let diff = data_mean - *value;

diff * diff
})
.sum::<f64>()
/ count as f64;

Some(variance.sqrt())
}
_ => None,
}
}