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fix imports in example ui_texture_slice_flip_and_tile #15064

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7 changes: 5 additions & 2 deletions examples/ui/ui_texture_slice_flip_and_tile.rs
Original file line number Diff line number Diff line change
@@ -1,7 +1,10 @@
//! This example illustrates how to how to flip and tile images with 9-slicing in the UI.

use bevy::{prelude::*, winit::WinitSettings};
use bevy_render::texture::{ImageLoaderSettings, ImageSampler};
use bevy::{
prelude::*,
render::texture::{ImageLoaderSettings, ImageSampler},
winit::WinitSettings,
};

fn main() {
App::new()
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