Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix spatial audio examples #15863

Open
wants to merge 1 commit into
base: main
Choose a base branch
from

Conversation

awtterpip
Copy link
Contributor

Objective

Solution

  • Change Emitter components to use Stopwatch to allow the time to be tracked independently.

Testing

  • Changes were tested.
  • Run either the spatial_audio_2d or spatial_audio_3d example to test

@alice-i-cecile alice-i-cecile added A-Audio Sounds playback and modification S-Needs-Review Needs reviewer attention (from anyone!) to move forward C-Examples An addition or correction to our examples labels Oct 12, 2024
@alice-i-cecile alice-i-cecile added this to the 0.15 milestone Oct 12, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-Audio Sounds playback and modification C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
Projects
Status: No status
Development

Successfully merging this pull request may close these issues.

spatial_audio_2d and spatial_audio_3d examples: emitter jumps when movement is unpaused
2 participants