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Finish removing Redot theme
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Also removes the Blazium option, since it is a duplicate of of the default
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jss2a98aj committed Oct 19, 2024
1 parent aa690ee commit 0f489df
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -506,7 +506,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {

// Theme
EDITOR_SETTING(Variant::BOOL, PROPERTY_HINT_ENUM, "interface/theme/follow_system_theme", false, "")
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Blazium,Breeze Dark,Godot,Godot 2,Gray,Indigo,Light,Redot,Solarized (Dark),Solarized (Light),Black (OLED),Custom")
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/preset", "Default", "Default,Breeze Dark,Godot,Godot 2,Gray,Indigo,Light,Solarized (Dark),Solarized (Light),Black (OLED),Custom")
EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_ENUM, "interface/theme/spacing_preset", "Default", "Compact,Default,Spacious,Custom")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "interface/theme/icon_and_font_color", 0, "Auto,Dark,Light")
EDITOR_SETTING(Variant::COLOR, PROPERTY_HINT_NONE, "interface/theme/base_color", Color(0.141, 0.157, 0.231), "")
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