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Releases: blendermf/XLShredLoader

XL Shred Respawn Near Bail v0.0.3

06 Apr 22:50
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Full Changelog
https://github.com/blendermf/XLShredLoader/blob/master/CHANGELOG.md

Changes

  • Added compatibility for Manual Bail Respawn mod from DanielKIWI
  • Requires UMM 0.15.0.0 and XL Shred Mod Menu 0.0.5
  • Improved mod toggling from Unity Mod Manager (now when you disable from there the UMM actually unpatches the mod).
  • Changed folder structure in release to fix Unity Mod Manager uninstall behaviour.

Realistic Vert v0.0.3

05 Apr 01:09
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Full Changelog
https://github.com/blendermf/XLShredLoader/blob/master/CHANGELOG.md

Changes

  • Completely changes what the mod does. Now it pretty much ensures off of ramps of a certain angle you will jump straight up, not past the ramp, and not backwards.
  • Requires UMM 0.15.0.0 and XL Shred Mod Menu 0.0.5
  • Fixes issue preventing flip tricks to manny in latest version of the game
  • Improved mod toggling from Unity Mod Manager (now when you disable from there the UMM actually unpatches the mod).
  • Changed folder structure in release to fix Unity Mod Manager uninstall behaviour.

XL Shred Menu Mod v0.0.5

04 Apr 22:41
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Full Changelog
https://github.com/blendermf/XLShredLoader/blob/master/CHANGELOG.md

Changes

  • Works with and requires latest version of Unity Mod Manager (0.15.0.0)
  • Improved mod toggling from Unity Mod Manager (now when you disable from there the UMM actually unpatches the mod). This change is not for XLShredLib, just the menu mod, updates to other mods will eventually include this change.
  • Changed folder structure in release to fix Unity Mod Manager uninstall behaviour.
  • Some behind the scene changes for mod developers. Deprecated RegisterShowCursor, UnregisterShowCursor, RegisterTempHideMenu and UnregisterTempHideMenu
  • Added the ability for mods to remove ui labels and custom elements by an id (and deprecated old functions that don't take an id).

XL Shred Object Spawner v0.0.4

13 Jan 01:54
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  • Added positioning sensitivity setting.
  • Added ability to roll objects (now allowing rotation in all axis)
  • Reorganized placement positioning buttons.
  • Allow editing of placed objects.

XL Shred Respawn Near Bail v0.0.2

08 Jan 16:18
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Fixed problem where if you manually went back to a marker while bailing you would reset twice, once for the manual reset and then once for the reset from the bail.

XL Shred Respawn Near Bail v0.0.1

08 Jan 14:17
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Let's you respawn near your bail instead of always back to your marker (markers still work though obviously)

XL Shred Disable Push Reduction v0.0.1

08 Jan 15:04
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Allows you to disable the reduction of push force that happens on the first two pushes.

XL Shred Dynamic Camera v0.0.5

06 Jan 08:30
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  • Fixed bug causing the camera to not switch sides back and forth when going into switch / out of it after grinding something.
  • Removed references to it just being dynamic grind camera (a misunderstanding from me I think? I dont remember if an old version called it just a dynamic grind cam). Although before the bug fix that's all it really was.

XL Shred Dynamic Camera v0.0.4

06 Jan 06:12
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Fixed a bug that was stopping the settings from saving.

XL Shred Menu Mod (plus compatible mods) v0.0.4

05 Jan 20:58
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Full Changelog
https://github.com/blendermf/XLShredLoader/blob/master/CHANGELOG.md

XL Shred Menu Mod Changes

  • Removed the Replay Mod Menu Compatibility Mod. (integrated in Replay Mod now)
  • Added LabelType and Toggles for mods that support it.
  • Bumped the version number, you need to update the other mods to the latest versions if you install this.

New Mod: XL Shred Disable Autocatch

  • Does what the name implies.

XL Shred Fixed Slowmo

  • Integrated with the latest version of the Replay Menu

XL Shred Custom Pop Force

  • Added alternative +/- minus bindings (num pad, and dedicated +/- keys)

XL Shred Custom Push Speed

  • Set the default push speed to that of the vanilla games.