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v0.1.2 - Major performance gain

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@boatbomber boatbomber released this 12 Nov 04:21
· 18 commits to main since this release

When you call :Render(), this version will only recompute+redraw the columns that have had changed pixel(s) since the last render.
This saves tons of CPU since it no longer has to loop over everything and compute+draw.
Instead, it loops over columns that were updated by a :SetPixel() call and recomputes+redraws just those. Huge win!