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Segmentation fault in linux when pressing space bar or tilde key #766
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Thanks for letting me know. I'll look into it when I can. Any chance you could please provide a stack trace? |
mprotect(0x7fdf052d6000, 4096, PROT_READ) = 0 |
Sorry, I'm not sure what this. My best guess is its a problem with SDL, since it would call clock_gettime(). Since a sound is played when pressing the space or tilde keys, it could also be SDL_mixer. Does the segfault still happen if you use -nosound? |
After a bit of Googling, I found this which may help: OpenRCT2/OpenRCT2#6364 |
Tried it with -nosound and still crashes as soon as you press the space bar or tilde at any point once doomretro is running. |
More testing required, but SDL_iconv_utf8_ucs4() seems to do the trick!
See comments on commit ca7f8ba and issue #766. @devnexen and @josephreynolds1, could you please confirm if this works?
This is not stack trace, it is output of
And it is better to use the "code" environment to insert the output of programs in issues. =) |
Segmentation fault in Linux when pressing space bar or tilde key.
This happens in the main screen menus or in game.
Issue happens on latest build from source.
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