Get rich or Die is a simple canvas HTML5 game where the goal is to collect as much cash tokens as possible in order to survive as your health continues to drop
Node.js is required to install dependencies and run scripts via npm
.
Command | Description |
---|---|
npm install |
Install project dependencies |
npm run watch |
Build project and open web server running project, watching for changes |
npm run dev |
Builds project and open web server, but do not watch for changes |
npm run build |
Builds code bundle with production settings (minification, no source maps, etc..) |
Folder | Description |
---|---|
public/ |
this folder is meant contain all assets. Contents get copied to the dist/ folder during build so loading assets should not be imported from here |
src/ |
this is the project's root containing all source code |
src/game.ts |
phaser game configs and entry point/initializer. This is also the main source file to be used as rollup.js' compilation source |
src/scenes/ |
in here you will find all of the game scenes fully indexed |
After cloning the repo, run npm install
from your project directory. Then, you can start the local development
server by running npm run watch
.
After starting the development server with npm run watch
, you can edit any files in the src
folder
and Rollup will automatically recompile and reload your server (available at http://localhost:10001
by default).
- Edit the file
rollup.config.dev.js
to edit the development build. - Edit the file
rollup.config.dist.js
to edit the distribution build.
You will find lots of comments inside the rollup config files to help you do this.
Note that due to the build process involved, it can take around 20 seconds to build the initial bundle. Times will vary based on CPU and local drive speeds. The development config does not minify the code in order to save build time, but it does generate source maps. If you do not require these, disable them in the config to speed it up further.