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Add Trigger Editor #24

Merged
merged 18 commits into from
Apr 29, 2023

Commits on May 13, 2022

  1. Add Trigger Editor

    derneuere committed May 13, 2022
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  2. Force saving of collections

    derneuere committed May 13, 2022
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Commits on May 14, 2022

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Commits on May 20, 2022

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Commits on Dec 10, 2022

  1. Add updated datastructures

    Reading and writing does not work yet.
    derneuere committed Dec 10, 2022
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Commits on Apr 23, 2023

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Commits on Apr 25, 2023

  1. Initialize all values and make them all classes

    - also refactor padding calls
    derneuere committed Apr 25, 2023
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Commits on Apr 26, 2023

  1. Add enums and make editable

    derneuere committed Apr 26, 2023
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Commits on Apr 27, 2023

  1. Fix "Fixed List" Error

    derneuere committed Apr 27, 2023
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  2. Write StartingGrid

    derneuere committed Apr 27, 2023
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  3. Write StuntElements

    derneuere committed Apr 27, 2023
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  4. Fix smallish stuff

    derneuere committed Apr 27, 2023
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  5. Its a byte duh

    derneuere committed Apr 27, 2023
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Commits on Apr 28, 2023

  1. Fix small bugs

    - Add allowing edting mId
    - Switch to List for RegionIDs to hopefully resolve bug for burninrubber
    - Add default constructor for Vector3I
    derneuere committed Apr 28, 2023
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Commits on Apr 29, 2023

  1. Use default TriggerRegion types

    This was already done with VFX box regions, just applying it to the rest.
    burninrubber0 committed Apr 29, 2023
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  2. Add a couple more enums

    Spawn location type, generic region stunt camera type
    burninrubber0 committed Apr 29, 2023
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  3. Remove enum counts

    Not a valid value, shouldn't be selectable in the editor
    burninrubber0 committed Apr 29, 2023
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