An example Unity 3D project to demonstrate how to use Estimote Indoor Location with Unity.
This repo includes submodules. Clone with git clone --recursive
, or run git submodule update --init
before use.
Now, just:
- Open the project in Unity.
- Open the IndoorTest.cs file, and replace the placeholder App ID and App Token with your Estimote Cloud credentials, and Location Identifier with the identifier of your location.
- Switch to iOS or Android platform in Build Settings.
- Build and Run!
If you need help getting started with Estimote Indoor Location itself, refer to Estimote Developer Portal:
http://developer.estimote.com/indoor/map-your-location/
Let us know your thoughts and feedback on forums.estimote.com.