Releases: charisma-ai/charisma-sdk-unity
v0.2.5 - STT Options exposed
In this release:
- Speech-to-text options are now exposed in
PlaythroughInstanceBase
, so you can use your preferred STT service
Full Changelog: v0.2.4...v0.2.5
v0.2.4 - Package version update
In this release:
- Updated package version to bring it up to date with release tags. No dev or user facing changes.
Full Changelog: v0.2.3...v0.2.4
v0.2.3 - Microphone modularization, bug fixes
In this release:
- Microphone modularization: you can now inherit from
MicrophoneBase
to write your own implementation of the microphone, to be used by thePlaythrough
class.- This is useful if you have some special requirements for audio, such as a microphone class that works on specific platforms.
- Various bug fixes for playthroughs not being disposed properly after the game shuts down.
Full Changelog: 0.2.2...v0.2.3
v0.2.2
Added a new coding quick start guide for the SDK and Plug-n-Play.
Full Changelog: 0.2.1...0.2.2
v0.2.1
Playthrough instance generalization refactor.
Instances of a playthrough are now to be extended from the new abstract PlaythroughInstanceBase
class. This class handles connection to Charisma backend with provided parameters, and allows the the inheritors to extend OnPlaythroughLoaded
and OnMessageReceived
callbacks.
Full Changelog: v0.02...0.2.1
Pre-release v0.02
Reworked the setup and interfacing with the Charisma class to be more in line with the JavaScript SDK.
Initial pre-release
Initial pre-release. Contains a number of bug fixes and quality of life improvements.