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Releases: charisma-ai/charisma-sdk-unity

v0.2.5 - STT Options exposed

14 Oct 11:26
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In this release:

  • Speech-to-text options are now exposed in PlaythroughInstanceBase, so you can use your preferred STT service

Full Changelog: v0.2.4...v0.2.5

v0.2.4 - Package version update

08 Oct 14:25
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In this release:

  • Updated package version to bring it up to date with release tags. No dev or user facing changes.

Full Changelog: v0.2.3...v0.2.4

v0.2.3 - Microphone modularization, bug fixes

16 Sep 11:19
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In this release:

  • Microphone modularization: you can now inherit from MicrophoneBase to write your own implementation of the microphone, to be used by the Playthrough class.
    • This is useful if you have some special requirements for audio, such as a microphone class that works on specific platforms.
  • Various bug fixes for playthroughs not being disposed properly after the game shuts down.

Full Changelog: 0.2.2...v0.2.3

v0.2.2

24 Jul 14:59
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Added a new coding quick start guide for the SDK and Plug-n-Play.

Full Changelog: 0.2.1...0.2.2

v0.2.1

29 May 15:17
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Playthrough instance generalization refactor.

Instances of a playthrough are now to be extended from the new abstract PlaythroughInstanceBase class. This class handles connection to Charisma backend with provided parameters, and allows the the inheritors to extend OnPlaythroughLoaded and OnMessageReceived callbacks.

Full Changelog: v0.02...0.2.1

Pre-release v0.02

09 Jan 16:10
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Pre-release v0.02 Pre-release
Pre-release

Reworked the setup and interfacing with the Charisma class to be more in line with the JavaScript SDK.

Initial pre-release

09 Sep 15:43
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Initial pre-release Pre-release
Pre-release

Initial pre-release. Contains a number of bug fixes and quality of life improvements.