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v0.7.2: UE5.2 support

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@bensalilijames bensalilijames released this 15 Jun 13:28
· 39 commits to main since this release
  • Ensured compilation on UE5.2.
  • Connection state handling has been refactored: OnConnect and OnReady have been removed as Playthrough events, and OnChangeConnectionState has been added.
  • PlaythroughEventsManager, which provided AttachPlaythroughHandlers has been removed. Instead, bind to the events directly on the Playthrough object.