v0.7.2: UE5.2 support
- Ensured compilation on UE5.2.
- Connection state handling has been refactored:
OnConnect
andOnReady
have been removed asPlaythrough
events, andOnChangeConnectionState
has been added. PlaythroughEventsManager
, which providedAttachPlaythroughHandlers
has been removed. Instead, bind to the events directly on thePlaythrough
object.