Welcome to my 3js_roadmap! This repository outlines my journey to mastering 3.js, the JavaScript library for creating stunning 3D graphics in the browser. Follow along as I explore the basics, dive into advanced techniques, and build exciting projects.
3.js is a powerful tool for creating 3D graphics on the web. This project documents my learning process, including tutorials, resources, and projects. Whether you're a beginner or looking to deepen your understanding of 3.js, I hope you find this roadmap helpful.
3.js simplifies the process of creating 3D content for the web, offering:
- Easy-to-use API
- Wide browser support
- Extensive documentation and community support
- Integration with WebGL for high-performance graphics
- Set Up Development Environment
- Installing Node.js and npm
- Setting up a basic project structure
- Hello 3.js
- Creating your first 3D scene
- Understanding the basics of rendering
- Geometry and Materials
- Working with different geometries
- Applying materials and textures
- Lighting
- Different types of lights
- Effects of lighting on materials
- Animation
- Basics of animation in 3.js
- Using the AnimationMixer for complex animations
- Shaders and Effects
- Introduction to shaders
- Post-processing effects
- Performance Optimization
- Techniques to improve performance
- Profiling and debugging
- Interactivity
- Handling user input
- Creating interactive scenes
- Project 1: Solar System
- Simulating a solar system with orbiting planets
- Project 2: Interactive Art
- Creating interactive 3D art pieces
- Project 3: Game Development
- Basics of 3D game development with 3.js
Here are some resources that I found helpful during my learning journey:
Contributions are welcome! If you have suggestions or improvements, feel free to open an issue or submit a pull request.
This project is licensed under the MIT License. See the LICENSE file for more details.