Releases: chrisd149/Cog-Customization
v2.0 PRE-RELEASE | 12/10/19
New features have been added.
- Clicking the new Start button lets you roam around an area as the cog you created
- Clicking shift makes the cog sprint, holding tab flips the camera
- Other small features, such as music changes when sprinting, and all source files are now provided for ease of use :)
This release will be re-released soon as the official 2.0 update, where all bugs are hammered out and a couple more features are added. Contact me for any bugs or questions.
v1.1.4 Beta | Mid June
This minor update includes:
- Several comments and variables have been edited in main.py/w
- Issue templates have been edited slightly
v1.1.3 Beta | Early June 2019
Added some more documentation to the project
- Added a MIT license to Cog Customization
- Added a Code of Conduct for contributors
v1.14-beta will come soon with new issue templates and more documentation
v1.1.2 Beta | 5/30/19
This release includes a couple of minor changes:
- More text/information in game_log.txt
- Edits to README.md
v1.1.1 Beta | 5/26/19
Image from README.md, Section "Installation Issues"
This is a fairly small release. This release includes an updated README, with many new sections and edits. Some of them include
- A table of contents
- A new tutorial video
- Installation Issues section
- Current Features section
- Several sections have been reordered
v1.1.0 Beta | 5/25/19
v1.1.0 Beta
This release includes:
- Added more glove colors/accessories
- Cleaned up the code significantly
- Changed the default game resolution to 720p to fit the majority of monitors
- Added a .pyw of main.py so the console doesn't open up on start (Note: main.pyw can only run on Windows computers, use main.py for any other OS)
v1.0.1 Beta | 5/2/19
This is the first beta update after v1.0. This includes:
- Small GUI changes such as background colors to labels and label for the entry text box
- Added a Wiki button
- main.py now makes a game log with the script runtime and states whether the runtime is good
There is now a video of the new features and how to run the game.
v1.0 Beta | 4/21/19
Help pop-up (Top of the screen)
All images can be found in the Issues section.
This is the first beta release. Changes include:
- An exit pop-up upon clicking Exit
- A button that changes the textures of the Big Cheese
- A help button is above the Cold Caller, which opens a help box
- Changed the Cogs nametag fonts to the right font
- Added a .pyc file of main.py, that opens the app without an IDE
- Renamed all buttons to match their purpose
The next release will include some bug fixes and code cleanups. The project is just about done, without many new features to add. I plan on making a new project soon.
v0.3 Alpha | 4/14/19
Release B
This is the third alpha release. Changes include:
- Working GUI buttons that can change UI appearance. These include:
- Exit Button that throws a pop up that once clicked, closes the program
- Button that destroys information panel
- Buttons that can change the Big Cheese's hat, hand color, and scale/size.
- Animations have been smoothed out significantly with frameBlend
- README.md has been updated to give clearer install instructions
- Clicking M will stop the music, and holding down M will restart it.
The next release will the pre-release of v1.0, which will feature:
- A button the change textures of the Big Cheese
- Typo fixes
- More code cleanup
- Adding a way of opening main.py as an .exe file
This project is all most done. Besides the textures feature, the main updates to come will be code cleanups, typo corrections, and preparing for v1.0 release. v1.0 will most likely be the last major update since there isn't much more content to implement.
v0.2 Alpha | 3/31/19
Release A
This release is the second alpha version. It includes:
- A GUI panel with sounds
- A DirectEntry object to enter text
- DirectButtons that trigger sounds
- Toontown like cog tags (font, name style, background color)
- Actor animations, with many variations over time
This is a early pre-release of a basic Panda3D game. The main goals are:
- Have a basic GUI playing sounds/animations
- Background animations/props
For more instructions on this project and installing, check out the README.md file on the main branch.